Portal 2
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Quantum Dynamics
   
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9.963 MB
2012 年 11 月 24 日 上午 12:44
2012 年 11 月 28 日 下午 1:09
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Quantum Dynamics

在 Andi 的 1 个合集中
In My Opinion
5 件物品
描述
This chamber is relatively small compared to my earlier ones but I believe this chamber is going to be a challenge for most players. I would rate this chamber as hard but you be the judge.

Please rate and leave feedback so that I may build you an even better test chamber in the future.

Be sure to seek out your friend, the companion cube.
50 条留言
Andi  [作者] 2022 年 12 月 8 日 下午 10:49 
Thank you so much for playing all of my chambers. It's been over ten years since I published this chamber and I'm not sure how to solve it anymore.

I always try to make something that most or no one has seen. As a result, they tend to be very difficult to a casual player as you point out.

Now that I got the dreaded "Steam Cloud Exhausted" error, the chambers will take longer to publish, at least until I get the hang of using the new method.

Thanks again for testing.
Kraken 2022 年 12 月 8 日 下午 5:52 
Well, I finally finished the Andi collection. I've spent more time on your maps than everything else Portal combined. On a few maps you asked for feedback and thoughts, so I've been saving up a little.

I got through without cheating, except "flashsave" which I discovered halfway through your maps. I "ninja'd" through a couple maps incorrectly, only to laugh when I saw how much easier the intended solution was. Three maps had what I felt were larger flaws: X Marks the Spot needed a jump at a precise height, which could be relaxed by extending the walkway into the water a tile's worth. The first puzzle in The Great Escape IV gave me fits because the portal places upside down, cheating the physics to make the jump work. And I have a dozen complaints about the Great Escape Final Room / puzzle, mostly as a missed opportunity to give an accumulative reward to the faithful, which I surely was.
Kraken 2022 年 12 月 8 日 下午 5:51 
Before I encountered your levels, I figured that I had seen most every trick Portal had to offer. The number of new, creative, challenging, fair moves you came up with / collected is amazing. The first time I figured out the "air ramp on speed gel" trick, your signature move if you had one, I felt like a champ. Time and time again I would be forced to put a map away because it felt impossible, only to solve it the next day within minutes. Even with the full game that only happened a couple of times. Each map had personality.

The first room in "Triple Double" was my favorite "Portal" anything, an incredible challenge made harder by your comment that no tricks were needed. There are too many "honorable mentions" to name. I have minor suggestions for a lot of levels, even my favorites, but I kept quiet because you made them so long ago. (...put a save spot here, put a no-ninja poster there, use a "press once button" earlier in a level that depends on it later...)
Kraken 2022 年 12 月 8 日 下午 5:51 
The only reason you don't have perfect 5-star reviews on your levels is because the ratings don't separate quality from difficulty, and your levels are too challenging and relentless for the casual player. It's really a crime - as a group, with a few minor changes, it's a worthy challenging expansion pack. The "hot maps this month" seem trite by comparison. In terms of raw puzzling, your levels average better than the game levels - which is as high a compliment I can give, considering the esteem the game is held in. You are a terrific levelmaker.

Bravo!

PS - loved the catwalk with the laser on this level. People complain about the strangest things.
Andi  [作者] 2018 年 6 月 21 日 上午 10:39 
This is one of my favorites. Thanks for testing.
vallibus 2018 年 6 月 21 日 上午 8:52 
Another nice one, Andi.
Andi  [作者] 2015 年 3 月 12 日 下午 10:35 
Thank you. This chamber does have it's moments. Thanks for testing.
Chelliste 2015 年 3 月 12 日 下午 9:33 
This one and Landlocked are among the most difficult I've ever played. I'm GLaD you made it. :-)
Andi  [作者] 2014 年 8 月 11 日 上午 9:55 
Thank you very much, I'm GLaD you liked it.
GBMusicMaster 2014 年 8 月 11 日 上午 8:37 
DONE!!! I visited this puzzle on at least three separate occasions, but I finally figured it out. Brilliantly built, but slam-your-head-against-the-wall frustrating for me in a couple of spots. I like that your chambers rely on wits and not ninja skills--I feel like I've accomplished something when I solve them. Great job, Andi. Thumbs up!