Sid Meier's Civilization V

Sid Meier's Civilization V

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Rush for Harndonia
   
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2017 年 7 月 18 日 上午 9:19
2017 年 8 月 10 日 上午 3:20
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Rush for Harndonia

描述
Play as 3 different Harndonian tribes trying to protect their homeland, or three different colonial expeditions taking Harndonia for their own!

Play on a map of Harndon, in the 15th century, long before the unification. 3 colonial powers of the Dynastic Union, England and Portugal have landed on Harndonia's coast, ready to explore and exploit the riches of this new and mysterious land. The 3 main tribal powers of The Haqueri, Aginka and Voviana stand ready to defend their homeland, at whatever cost. Dotted around the map are minor settled tribes who must look to the major tribes if they are to survive unconquered.

Will Harndon unite? Will it stay in endless war? Or will it be enslaved and exploited, yet another jewell in an Empire's crown? You decide.

Colonials:
Slightly harder initial challenge as everyone else has settlements with buildings in, yet you do not. Expand quickly, but continued aggression against minor civs will result in the major and minor tribes, and the explorer city-states to band together against you. You must tread lightly.

Tribes:
Start off in a safe, more advanced situation, yet as you can only have 1 settlement, and cannot annex, you will soon start to be outmatched by your more numerous European rivals. Ally yourselves with minor civs, and crush those unwilling to join your side. If you leave destroying the colonials too late, they will be so technologically advanced that they will sweep you aside!

Victory:
Time and Science victories have been removed. You must therefore crush your opponents; make them join you and see your natural supremacy and leadership; or influence their way of life beyond recognition.

Note: All art is from the main CIV5 game. I do not claim to have created that art.

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Major Update 09/08/2017:
-Changed resource placement: Harndon has no oil, coal, uranium or horses. These can now only be found to the West of the map, outside of Harndon itself.
-Removed England and Portugal from the game, and replaced them with expedition factions from those nations. These now have their own traits and units.
-Removed starting settlers from each colonial faction. Instead, the situation is where each has just conquered a city state.
-Renamed the Holy Oceanian Empire civ to be historically accurate.
-Cuirassiers now require horse
7 条留言
GloriousMadness  [作者] 2017 年 12 月 13 日 上午 11:19 
Cheers!
Dark Horse 2017 年 12 月 13 日 上午 10:16 
Nice map.
critcaredoc 2017 年 12 月 13 日 上午 9:25 
cool
GloriousMadness  [作者] 2017 年 12 月 13 日 上午 9:25 
Cheers mate, I need to make some time to sort out some of the graphics, which I may be able to do over christmas, so hopefully that'll make everything a bit more photogenic
critcaredoc 2017 年 12 月 13 日 上午 9:19 
sounds gud
GloriousMadness  [作者] 2017 年 8 月 9 日 上午 10:36 
New update has come!
GloriousMadness  [作者] 2017 年 8 月 9 日 上午 6:03 
New update coming soon, that I hope will fix some continuity errors with history, give portugal and england unique leaders, traits and units