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Druanach 最近的评测

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正在显示第 51 - 60 项,共 66 项条目
1 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 24.8 小时
Yet another idle/incremental game with only one stat to increase (here: coins), and no meaningful choices to be made.

Yes, there are many factions, but they differ very little, only boosting coins per second one way or another.
发布于 2020 年 5 月 12 日。
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有 11 人觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
总时数 13.4 小时 (评测时 9.8 小时)
Yet another game where "difficulty" is interpreted as "repeat the same sequence over and over, getting slightly further each time by memorizing what to do". This is just really lazy game design.

PS: yes there are only like 3 such sequences, but 1 is already too much.
发布于 2020 年 4 月 23 日。
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总时数 6.8 小时
There's nothing puzzling here, it's just clicking lots and lots with clunky controls.

If you want to play a good bridge builder, check out Poly Bridge instead.
发布于 2020 年 2 月 20 日。 最后编辑于 2020 年 6 月 1 日。
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总时数 11.5 小时 (评测时 4.0 小时)
Most of the game is good, but the controls are pretty bad. For the digging and questing this is totally unproblematic (as even lava doesn't kill instantly), but there are many difficult platforming challenges that are mostly just tedious due to the controls.

Maybe it would be slightly better with a controller, but this game doesn't support my controller (which has zero problems with other games).
发布于 2019 年 12 月 27 日。
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有 3 人觉得这篇评测有价值
总时数 0.7 小时
Limited save points + random crashes = frustration instead of fun.
发布于 2019 年 12 月 22 日。
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有 12 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
总时数 1.5 小时
This game has limited save points and can crash easily, e.g. if you attack the "wrong" environment objects.

How hard can it be to allow for saving anywhere? Pretty much every other game can do that, even games that don't ever crash unlike this piece of garbage.
发布于 2019 年 12 月 22 日。 最后编辑于 6 月 16 日。
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有 2 人觉得这篇评测很欢乐
总时数 0.8 小时
You cannot consistently turn around after making an attack - most often, you just keep facing the same direction and hitting the air like an idiot.
发布于 2019 年 12 月 22 日。
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总时数 6.1 小时
The puzzles are very easy and mostly just consist of walking around to put thing A at spot B so that you can then take thing C to unlock the exit.

The story is your cliché man vs. machine with a "twist" at the end that doesn't really improve it.
发布于 2019 年 11 月 3 日。
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总时数 42.2 小时 (评测时 40.3 小时)
Challenging bridge builder that is very fun to play as there are not only weird solutions for many levels, but many levels actually force you to build things that are definitely not bridges, e.g. ramps, loops, and even elevators.

The name of a level can often help you figure out what to build if you're stumped, e.g. there's a level called "Falling Tower" where you have only few pieces of road, but need to cover a large horizontal distance - also, your car starts at the top of a cliff 😉.

There are many guides to help when you don't know what to build at all, and levels can always be skipped as well.

Also, building a "bridge" that is both below budget and is still intact after all cars used it may require changing the whole bridge layout - but you can always save your designs and load them later if your new design is even worse than the last one.
发布于 2019 年 11 月 3 日。
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总时数 12.2 小时
This is an explorative game with no clear goal (except achievements perhaps).

- You can unlock hundreds of objects, but that is pretty moot as you cannot really use them - all objects behave the same, and creating own worlds is not possible as they are not saved.

- There is a "philosopher" that repeats himself over and over and doesn't really have a point to make. While listening to him is optional, there's an achievement to listen to everything he has to say.

- Pretty much all achievements can be gotten by letting the game play itself in the background - there's an autoplay mode that activates when you don't do anything for a few seconds, and you can even configure what it does to get any missing achievements faster.
发布于 2019 年 11 月 3 日。
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正在显示第 51 - 60 项,共 66 项条目