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有 51 人觉得这篇评测有价值
总时数 13.0 小时
The developers abandoned the game and "fully released it" so they could say it's finished and move on to their next survival game. Avoid this studio, and this game, at all costs.
发布于 2015 年 12 月 19 日。
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总时数 10.4 小时 (评测时 4.2 小时)
The first two episodes gave me more enjoyment than the entire first season of TTG'S The Walking Dead.
发布于 2015 年 5 月 11 日。
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尚未有人觉得这篇评测有价值
总时数 2.6 小时 (评测时 0.4 小时)
Blown away by the sequel, especially considering the early release. More animatronics, random attack patterns, and one hell of a plot twist later on in the game, FNaF2 is sure to entertain you and make you soil yourself. Are you ready for Freddy?
发布于 2014 年 11 月 12 日。
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有 2 人觉得这篇评测有价值
总时数 58.8 小时 (评测时 2.6 小时)
I want to recommend this but I can't. It's highly repetitive, and I personally don't enjoy it.
发布于 2014 年 6 月 26 日。
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1 人觉得这篇评测有价值
总时数 108.3 小时 (评测时 29.0 小时)
Natural Selection 2 is an immersive, deep, and very team-oriented FPS/RTS. You can choose to play as either a bad-ass Space Marine, or as one of the vile aliens known as the Kharaa. One player on each team elects to be the commander, and plays the game in an RTS mode, complete with giving orders to human ground troops and managing team resources to research upgrades that give your team the edge (both teams differ, as marines get conventional weapons, aliens evolve traits and new species). Each team plays completely differently. Your standard Marine infantry is a Rifleman, although there are tons of things for your commander to purchase, such as shotguns, grenade launchers, flamethrowers, hand grenades, mines, welders, EXOSUITS(!!!), among other things. As the Kharaa, you rely less on ranged attacks and more on your body itself. The standard alien infantry is the Skulk, a fast and lethal dog-like creature. Other evolutions include the Gorge, a ground support unit that can heal friendly units/structures, place automated "turrets" called Hydras, obstructions called Clogs, mini-minions called Babblers that you can control, Webs that obstruct Marine movement if they pass through them, and Tunnels, an invaluable method of quick-travel that your team can use, as well as the Marines (so place strategically). There is also the Lerk, an air-borne support unit that has a vicious bite attack, pin-needles that it can shoot at enemy units for moderate damage at a rapid rate, a protective Umbra that will give your team more survivability, and Toxic Spores, which will slowly damage the health of any Marines that are in the area. The Fade is one of the hardest aliens to play, as it is an assassin-like unit that relies on quickness, accuracy, and stealth to gain kills. When it is played correctly, though, it is a real pain for the Marines to handle. The last alien unit is the Onos, which is essentially an organic tank. Pair one with a Gorge to keep it healed, and few Marines will live to see you destroy their base. Abilities include charging into battle, a VERY damaging headbutt, a bone-shield that prevents all damage from the front, a stomp, and a self-destruct.


I know this review is lengthy, but this is a fascinating and deep strategy game developed entirely by a small indie team. Watch some gameplay and consider picking it up for yourself. I hope you find my review helpful, and I especially hope to see you on the battlefield.
发布于 2013 年 11 月 26 日。
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正在显示第 51 - 55 项,共 55 项条目