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正在显示第 11 - 20 项,共 55 项条目
有 2 人觉得这篇评测有价值
总时数 2,603.1 小时 (评测时 120.5 小时)
I've been playing Halo since the beginning, longer than some of you may have been alive. I want to clarify, I don't think that adds any more significance to my opinion - I'm just stating it upfront before someone calls me a child or newcomer who doesn't understand this franchise. I grew up on this. It's my all-time favorite franchise.

That all being said, 343 knocked it out of the park with the multiplayer. I'm eager to try the Campaign via Game Pass when it launches, but for now, the multiplayer has not let go of me. The enhanced mobility of slides, combined with equipment items like grapples, repulsors, and thruster packs add a whole new degree of skill to the movement game. Nothing will ever top grappling above and behind someone only to slam my Gravity Hammer into their face as I'm landing.

The microtransactions are just that - microtransactions. I've only bought the $10 pass and I'm satisfied with it. Bear in mind, you can buy this by selling the metric ton of Steam cards you're hoarding in your inventory. Yeah, I'm talking to you Connor, you cheapskate. Way I see the Season 1 pass is you pay $10 to import much of Reach's armor customization to Infinite, complete with replica kits of the Reach characters if you want to emulate a character's look. The progression is slow, I'll admit, but it isn't supposed to be rushed through in a week. Just enjoy the gameplay and you'll get challenges done.

I've seen complaints about the vehicle handling, and I can understand them. However, I think this is due to people being new to the new driving system. If you've played GTA V, you'll understand exactly what I mean by saying that you can control your vehicle's roll in mid-air now. Combine that with the fact that you have the ability to use your strafe movement keys to steer vehicles as well, and people are likely inadvertently flipping themselves by keeping their fingers on the wrong keys after hitting some air. Once you learn to control the roll, you'll find the vehicles (Warthog and Mongoose in particular) are much more consistent than before, or at least that's how I feel. The Ghost feels amazing, genuinely the best it ever has. The Banshee is something you'll need to get used to as it feels quite different. Don't forget to use the brake and boost in tandem for tighter turns, and treat the Banshee like an attack jet, like you'd treat the Wasp as an attack chopper.

To me, this is the best Halo has felt in a *very* long time. All this talk of Infinite's multiplayer is making me want to jump on so uhhh yeah, good game - I'm going to go play it. You should play it too, it's free.
发布于 2021 年 12 月 3 日。
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总时数 4.3 小时 (评测时 2.2 小时)
F13 is an asymmetrical horror game that feels more like a horror game than DBD. The atmosphere is fantastic, so don't buy an entire seat; you'll only need the edge.

Due to the lack of dedicated servers and halted development, I would recommend you have friends to play this with or you join the discord to find players. Joining public lobbies is generally a 50/50 on whether you'll get a hacked lobby.
发布于 2021 年 11 月 11 日。
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总时数 751.8 小时 (评测时 609.8 小时)
If you played Halo back in the day, you probably already added the game to your cart and are checking the reviews for confirmation bias. Go ahead and check out - you won't regret it. The games are just as great as you remember them.

If you're new to Halo, well, this collection is going to be an absolute treat. The older titles may not have aged well for people who don't have the nostalgia to remember them by (like myself and many others do for CE and 2), but 3, ODST, and Reach all absolutely slap.
发布于 2021 年 10 月 6 日。
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总时数 33.2 小时 (评测时 32.2 小时)
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Finally, a game that lets you finish what General Sherman started.
发布于 2021 年 10 月 5 日。 最后编辑于 2022 年 1 月 24 日。
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总时数 3,424.7 小时 (评测时 2,326.1 小时)
EIGHTEEN NAKED COWBOYS IN THE SHOWERS AT RAM RANCH.
发布于 2021 年 9 月 15 日。 最后编辑于 2022 年 3 月 11 日。
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总时数 269.7 小时 (评测时 212.9 小时)
This game was already pretty fun on release, and then it was made better by the expansions Rise & Fall as well as Gathering Storm. After taking a hiatus from the game for a few years and recently returning, I can say that it's gotten even better with some wonderful QOL improvements, and now that I'm on an ultra-wide monitor, I can truly appreciate how excellent the art direction of this game is.
发布于 2021 年 9 月 7 日。
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总时数 59.2 小时 (评测时 1.8 小时)
Scroll back up and 'Add to Cart', coward.
发布于 2021 年 8 月 25 日。 最后编辑于 2021 年 8 月 25 日。
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总时数 303.3 小时
Chivalry 2 is better.
发布于 2021 年 8 月 19 日。
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总时数 437.1 小时 (评测时 79.3 小时)
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You don't win, you just do a little better each time.
发布于 2021 年 8 月 19 日。 最后编辑于 2021 年 12 月 24 日。
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正在显示第 11 - 20 项,共 55 项条目