28
已评测
产品
0
帐户内
产品

Serene_Stream 最近的评测

< 1  2  3 >
正在显示第 1 - 10 项,共 28 项条目
1 人觉得这篇评测有价值
总时数 115.2 小时 (评测时 114.0 小时)
Deno Kakom Vee Valheim, Moose Valheim, eel ees soba feytha enya yoja skayba aasar.
发布于 1 月 11 日。
这篇评测是否有价值? 欢乐 奖励
有 3 人觉得这篇评测有价值
总时数 0.6 小时
I really like the concept as well, but as mentioned, the game is very bare bones. You send a party out on a quest that has a percentage success chance, you hit the "End turn" button, see results, then repeat until the game is 'over'

It has potential, but it definitely need a little more.
发布于 2025 年 11 月 11 日。
这篇评测是否有价值? 欢乐 奖励
有 2 人觉得这篇评测有价值
总时数 479.7 小时 (评测时 6.6 小时)
An idle blobber and it's great. I'm going to be among the first to get to late game with a solo character on the hardest difficulty setting.

*Flex*
*Curl*
*Pose*
发布于 2025 年 11 月 4 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 439.5 小时 (评测时 90.6 小时)
I was not expecting to enjoy this game as much as I have. The layers of information and strategy run deep. Trying to memorize what support cards do, who has an affinity with who and why, to skill combinations - is nearly impossible for me. The theory crafting has been a lot of fun.

It has a rogue-like air to it in terms of randomized events that can buff or debuff your progress, but most things are good decisions that help you in one way or another. You manage their time between training, racing for skill points and resting. Each trainee has their own personality/story, and they're generous with the premium currency as you play the game and complete challenges/collect trophies.

A few recommendations:
-Support cards are more important than trainee cards in the beggining.
-Don't equip more than 1 person per team on your team-race roster, as you can only change them later (Not remove them) raising your elo along side garbage veterans from failed playthrough.
-Sakura Bakushin will help you get wins early on. Train Speed and a smidge of power, guts and stamina. About 250 stamina and 400-500 str will do.
发布于 2025 年 8 月 26 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 8.6 小时 (评测时 0.6 小时)
抢先体验版本评测
A really neat game, currently modding it now. Unfortunatley, it seems difficult attempting to include more than one type of card conversion mod, as it overwrites the current assets instead of making new one, but the 'greats' are already available: (Pokemon, Yu-Gi-Oh, MTG) and there seems to be a "table top" option on the protagonists phone.

If this game becomes able to integrate Pokemon, Yu-Gi-Oh, MTG, and Warhammer/WH40k table top into this experiance- the game developers will never have to work again. It would be incredible.
发布于 2025 年 6 月 22 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 3.4 小时
Really neat game. I'm not interested unless I can build some kind of passive income, instead of strait buying, renovating and flipping. I'll ignore this game until they include that feature. I still recommend it though. It's made well
发布于 2025 年 5 月 17 日。
这篇评测是否有价值? 欢乐 奖励
有 3 人觉得这篇评测有价值
1
总时数 173.6 小时 (评测时 31.0 小时)
THIS

For people looking for an mmorpg that's actually challenging and rewarding, look no further. Especially those who've gotten a taste of Erenshor will be in for a treat. 32 expansions of content and 28 are available for free to play. There are items in the game that are like "♥♥♥♥♥♥♥♥♥, you have that!?!?!" because they conquered a difficult questline, rather than farming x boss y times until z item is obtained (There's still some of that).

An old school-rpg with thousands of hours of content. Not counting the steam activity, roughly 15k-20k people play daily as of right now. I'm hoping Erenshor will ignite a passion for more and increase EQ's awareness. it deserves it, YOU deserve it.
发布于 2025 年 5 月 3 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 168.6 小时
If you've been searching for a masterpiece to play, you've found it.
发布于 2024 年 7 月 13 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 736.6 小时 (评测时 720.2 小时)
The Mopkinster lives!!!
发布于 2024 年 5 月 24 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 210.1 小时 (评测时 17.6 小时)
I'm a pretty big fan of rogue-likes, but I've enjoyed this one more than many of the other popular titles: (Slay the spire, Hades, Binding of Isaac, Monster train, Legend of The Keepers, Vampire Survivor, Halls of Torment, Sanctuary RPG black Edition, etc.) and this one lands in my top 3. I'll describe the game a little now:

You start of as a British recruit in the royal army. You have nothing, no equipment, no training, and barley enough florens to scrape together a gambison (armor.) As you go through the narrative, you're given choices before the fighting begins. You can spend that time training, scavenging, doing heists, socializing and building bonds (which can prove more helpful than you think.) and doing special quests for NPCs. Every choice will have an important effect on what is to come, but just about all of them help in some way.

The combat is pretty strait forward. It's turned based with stamina to consider, as having more of it helps with dodging and landing hits. It can be pretty brutal starting out, but as you complete runs- you're given character creation points to increase your starting stats, training, virtue (Yes, a morality system that impacts the narrative) or florens (money.)

You choose your path. You can act the part of a devout knight, or a cunning cut-purse to something in between. All these decisions will help/deter with decisions down the road, changing the outcome of events.

I've put over 20 hours and I'm not halfway through the game. The replay value is huge and the experience is enjoyable. I highly recommend this to anyone who likes the rogue-like genre.

EDIT*

I'm now over 100 hours into the game and I'm still hooked. I haven't even beaten the game once. The narrative is extremely good and there's so many different paths your life can take you. Finishing runs to have more character creation points has been a blast. And when you do finally beat the game for the first time, they've now included a prestige mode to increase the challenge so you don't just steamroll through the other endings/Military Careers. So much time and thought went into the making of this game and I can see it. This is truly a gem. I'm so very pleased with this title. Thank you to the developer
发布于 2024 年 3 月 3 日。 最后编辑于 2024 年 8 月 2 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2  3 >
正在显示第 1 - 10 项,共 28 项条目