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SmallMaple 最近的评测

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有 5 人觉得这篇评测有价值
总时数 12.7 小时
A grotesque/boomer shooter game where the fetish is actually the gunplay and the gore is the consequences of your actions, mixed together with the atmosphere of BLAME and you get Beyond Citadel.
发布于 1 月 3 日。 最后编辑于 1 月 3 日。
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有 2 人觉得这篇评测有价值
总时数 14.1 小时 (评测时 11.2 小时)
抢先体验版本评测
A solid first person shooter with extraction-rougelite-soulslike mechanics, they really nailed the gunplay part very well which specifically reminds me of Destiny 2 a lot, there's no the typical annoying timer you see on every single extraction shooter so you can explore the map in own pace and surprisingly the enemies' ai in this game is competent enough to hunt you down and they do a good job at that especially in the latter difficulties.
Oh yeah, and the game's addicted, the devs successfully achieved blending all of these genres together and well. The only thing I hope is that the arcana system (the game's rougelite system where you can pick your buffs temporarily) can be more flesh out in the future, it's a bit bland in my opinion that many of the perks you would want to pick is damage related, which is fine on their own but when it compares to other perks such as stamina/health related they are often non-impactful. I think they can be a bit more creative with it when it comes to such system, maybe a perk makes you able to slide longer or makes you float in the air for a few seconds.
发布于 2025 年 12 月 21 日。
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有 12 人觉得这篇评测有价值
总时数 8.2 小时 (评测时 7.8 小时)
Revisit your childhood trauma from a decade ago... in a 3D game made in Unity...? Apparently it's made in Unreal Engine, whoopsie daisy.
At the first glance I didn't honestly think moving from 2D to 3D is that good a choice since apart from the main protagonist and the sketches the artist made, I honestly couldn't quite tell this game is made by the same guy who made Demonophobia all that years ago.
But upon finally playing the game myself and finished it, the shock value is still there not gonna lie but I am sad that the atmosphere compared to the last game they made is a bit weak, I guess that's why I prefer their 2D art-style, though I am glad that the animations are not half-baked at all, some are even fully-baked to the full body!
Comparing the full release to the demo they released on Ci-en, there's much less janky controls and it feels so much less awkward to move around, and I am pleasantly surprised that they even added quick turn by just quickly turning the mouse around, quite a bit immersive.

Performance wise I couldn't offer much useful info since I have a decent pc (9070xt+9800x3d) so I can run the game no problem but seeing the bare-minimum required a RTX2060 and the graphics in this game isn't honestly all that impressive for that card's price and the max screen resolution is 1080p plus there's no in-game vsync option, I gonna say it's probably not good.

And for the gameplay, this game failed as a survival "horror game" in my opinion and I am disappointed that only the first 2 encounters with a certain monster could made me felt the terror and thrill, not to mention there are only a few items that is in fact useful (it's only 2, for health and stamina). The AI in this game is janky at worst, serviceable at best, you could throw things to bait the monsters away but the throwing mechanics basically made all throwables useless and there are rarely a situation that you need them anyway.

But despite all of that... I still enjoy the game a lot: The voice acting is pretty good, the environments in the late part are quite nasty, the main protagonist is really cute and will even make reactions to the most monsters and comment about some things in the game like that certain cameras always watching her, and the animations... the developer animated them quite well alright.
Since I wouldn't want to spoil the main dish after all and despite the game is now family-friendly on steam, there's a way on a certain site if you want to experience the game fully and reliving the trauma and shock you felt all that years ago.

Overall, a really well-made ero guro game but not so decent survival horror game.
There are not many games like this anymore in modern times (A fully 3D R18G one at that). I hope the developer will keep making games, even if that takes another decade.
发布于 2025 年 11 月 24 日。 最后编辑于 2025 年 11 月 25 日。
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1 人觉得这篇评测有价值
总时数 9.5 小时
Actually surprised how well made this game is and how little advertisements there are before the release.
Both the art-style and animation are superb which reminds me of invincible a lot, the voice acting is also really good despite casting some Youtubers which some people might be worried for their overall acting quality but so far I can only recognize Charles' voices right away (surprisingly his voices fit quite well with the character in my opinion).

I am not sure if the "choices matter" is a good tag for this game since it's basically a interactive movie and there are only 2 episodes now, the story sure is intriguing enough for me wanting to know more though. Currently, each episode is around 1 top and I am not sure they can tell a whole story with satisfactory in the end if the future episodes are also roughly the same lengths but I really did miss a good old The Wolf Among Us and so far they delivered it.

I finished it, it's peak. Really really good.

If you got tired of endless waves of subscription services on the Internet and just want to watch a decent superhero film every once in a while like me that won't take too much of your time, this one may be what you desire... once they released all of the episodes that is. I am willing to wait a week for another 2 episodes since I treat it more like an animation film, and in the core it is.
But if you want a video game about superhero with good gameplay instead, there are other better products on Steam.
发布于 2025 年 10 月 23 日。 最后编辑于 2025 年 11 月 25 日。
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尚未有人觉得这篇评测有价值
总时数 8.7 小时 (评测时 5.9 小时)
Tried the demo before and I liked it, and now the full game is out...
It's a cozy little driving game about delivery stuffs, nice atmosphere and lovely music with surprisingly good vehicle handling. Despite being a delivery-themed game, there's no time limit, hardly any punishment when you dropped the cargo besides some reduction in payment, and nothing strange will happen in this strange world at all... ain't that chilling.

While I gonna admit when it comes to the gameplay, this game is repetitive, once you played for a few hours, you will know that driving from to point A to point B to deliver some stuff is all this game can offer, yet for some reasons it keeps me going, the map isn’t very big, mind you—but the feeling of driving through it on a cozy snowy day/night is beautifully done. It makes time fly while I didn’t even notice it, few games can capture that feeling the way this one does.

It’s a game where you barely earn any money and just try to live the best day of your mundane life.
发布于 2025 年 9 月 20 日。
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有 11 人觉得这篇评测有价值
1
总时数 5.0 小时 (评测时 2.2 小时)
抢先体验版本评测
Simple, addicted, fun, stickman. What's there not to love about this game?
For an early access title it surely offers more content than what the price implies.
For only 4.99, you can find the true meaning of upward management in this game.
Climb the corporate ladder by beating the ♥♥♥♥ out of your boss and becoming one of their own, rinse and repeat.

发布于 2025 年 8 月 23 日。
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有 7 人觉得这篇评测有价值
总时数 8.0 小时 (评测时 6.1 小时)
When an early access title disguised as fully released title, a Killing Floor one at that.
If you have never got tried of today's modern video games' tropes and you want more! be it like battlepass, microtransaction (especially the one that you have to spend a bit tiny more in order to buy the items you want), overwatch-ahh-like class system, apex legend-ahh-like movement but doing the job way worse, then you'll find yourself right at home!

Welcome to the modern video game franchise where they keep forgetting their roots.
I am actually surprised that they decided not to delay the game again because this game at the current state is definitely not ready, no text chat, way less characters, weapons, even losing some of the zeds like stalker, modern graphics technologies where the graphics look way worse than its predecessors... And the worst part? it lost its charms, where is my classic UK rhyming slang? where is the "money money money" whenever I throwing my doshs? the voice commands in this game feels so weak that I almost forgot that I am playing a Killing Floor game.

Although Killing Floor 3 is not without some positives, like some of the new zeds' designs are really nasty and cool, the music is still got that Killing Floor feels so I don't have much complain and kudos for them listening to the feedback the people gave back in beta and there are indeed improvements since then but I can't really recommend it for the people who enjoyed the previous Killing Floors, it just feels too much like your generic pve zombie shooters now.

Granted that my copy was gifted by my friend but if it's me I wouldn't waste my money.
This game feels like the people who made Killing Floor 1&2 are all gone and what we got was made by the people who had no idea what make Killing Floor as a franchise unique and good.

TLDR; This game is still fun with friends for sure, but is it at the same level of fun of Killing Floor 1&2? Nah, it lost its charms and I doubt they have the talents to recover what was lost at this point.
发布于 2025 年 7 月 27 日。
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有 2 人觉得这篇评测有价值
总时数 3.5 小时 (评测时 1.6 小时)
Pros: It played as exactly as you remembered it
Cons: It played as exactly as you remembered it

Should've launched with P2P online function though you can get it working easily with tools like zero tier, and after played for a while with my friend... Yeah it's still as fun as I remembered it. I mainly play with keyboard so it's as fine as it was some ten years ago (take that grain as salt) but I swear maybe it's because I getting older or the latency problems, some moves are harder to pull off now.

For 12$... eh, it's fine I guess. Hopefully the author can bring some quality of life into this decades old game sooner or later.
Some basic in-game options like audio sliders or pause menu would be really really nice...
发布于 2025 年 7 月 18 日。 最后编辑于 2025 年 7 月 18 日。
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有 2 人觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
总时数 320.0 小时 (评测时 9.2 小时)
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发布于 2025 年 7 月 4 日。
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有 3 人觉得这篇评测有价值
总时数 35.9 小时 (评测时 1.3 小时)
Filling me with that field of hopes and dreams.
发布于 2025 年 6 月 6 日。
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正在显示第 1 - 10 项,共 108 项条目