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总时数 42.0 小时 (评测时 27.2 小时)
This game is one of the best pieces of software ever made by mankind.
发布于 2024 年 9 月 13 日。
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1 人觉得这篇评测有价值
总时数 7,726.2 小时 (评测时 5,949.2 小时)
This is the only game you'll ever need.
发布于 2024 年 4 月 13 日。
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总时数 1,412.9 小时 (评测时 354.7 小时)
Overall opinion: this game is literally hundreds (if not thousands) of hours of entertainment guaranteed.

Pros:
- The most optimized PC game I've ever played.
- A lot of classes/jobs to play.
- Great story (and not just for the main quest, every class and pretty much anything else in the game has a story).
- Great combat system with the classic tank/healer/dps scheme.
- Wide variety of races, character customization and gear appereances that allow you to make a unique character.

Cons:
- Market system is pretty bad. As an example, you cannot buy 1 item from a stack of 99 items a person puts for sale.
- Equipment system is not that good either, with hundreds of pieces of gear that become useless as you progress.
- Storage system is bad too. Even though there are thousands of usable/craftable/wearable items.

If you wanna play this game, you have got to like doing quests and watching cutscenes, since every single feature of the game is locked behind long quest-lines.
发布于 2020 年 3 月 9 日。
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总时数 388.3 小时 (评测时 387.7 小时)
This game had lots of potential, but the downsides are just too big.

Pros:

1 - Fun group PvE, with a dungeon system where every player has a role
2 - Lots of combinations of gear and abilities to choose
3 - Fun and easy gathering and crafting, where nearly all the enviroment is gatherable and players craft everything in the economy.

Cons:

1 - Over 80% of the map locked behind full loot PvP zones where zergs/gankers always have the advantage.
2 - The little 20% of the map that is playable solo or with small groups have only up to tier 5 resources/rewards (max is tier 8), so they force you to go get ganked from a certain point.
3 - Changing gear trigger large cooldowns on abilities which makes it not viable in PvE and PvP and make the game a lot less dynamic than it could be.
4 - There's a monthly 10 dollar premium that is needed otherwise everything you do is absolutely inneficient. Yes you can buy it with game currency, but the price is too high (around one week of your monthly game income if you play average 2 hours a day) and has been increasing sharply lately because you buy it with a currency which varies the price in terms of silver.
5 - Every once in a while there are huge disconnection problems because the game insists on keeping all the players on the same channel (there aren't multiple servers to choose, only one and everyone is on it).
发布于 2019 年 4 月 22 日。 最后编辑于 2019 年 7 月 10 日。
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有 1 人觉得这篇评测很欢乐
总时数 3.1 小时 (评测时 2.5 小时)
This is probably the only game on Steam that will make you sweat.

Playing with your cellphone is not as good as with kinect on Xbox but you can still have some fun. It's a shame though, it would be awesome to be able to use Kinect on a game like this for PC.

Anyway, specially if you want to play with friends, this is definitely the game for you.
发布于 2017 年 11 月 26 日。
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有 3 人觉得这篇评测有价值
总时数 14,731.6 小时 (评测时 631.8 小时)
Um MMORPG onde você pode escolher entre várias profissões (coleta, processamento, culinária, cultivo, etc.) ou o tradicional grind para fazer dinheiro e se equipar para o PVP, que é o endgame, com guerras entre guildas, campo de batalha, etc.

A maioria das pessoas diz que o PVE do jogo é fraco. Isso é verdade. Desde monstros até os chefes mundiais são fracos quando você está melhor equipado e com mais level, o grind se torna repetitivo e sem desafio. O PVP por outro lado é competitivo e imprevisível.

É um jogo muito complexo que você só vai entender se investir bastante tempo nele e procurar pesquisar sobre as mecânicas do jogo, já que os tutoriais não são suficientes pra aprender tudo.

Pessoalmente, eu comecei a gostar bastante do jogo depois que passei do level 56 e consegui a awakening do meu personagem (que é como uma nova fase com skills totalmente novas) e entrei para uma guilda, onde eu pude obter informações muito relevantes de jogadores experientes. Recomendo que ainda que não tenha gostado muito do jogo tente jogar até fazer isso.
发布于 2017 年 11 月 20 日。 最后编辑于 2018 年 1 月 31 日。
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有 6 人觉得这篇评测有价值
总时数 14.8 小时 (评测时 0.2 小时)
Imagine a Rust with 100 times more bugs and 100 times more poorly optimized. That's ARK.
发布于 2017 年 10 月 12 日。
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总时数 459.5 小时 (评测时 276.2 小时)
抢先体验版本评测
Developers finally heard the community and balanced the twig update.

Seems like finally the game might be changing for the best again.
发布于 2016 年 11 月 30 日。 最后编辑于 2017 年 9 月 30 日。
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