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Futanari Pogging 最近的评测

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尚未有人觉得这篇评测有价值
总时数 2.0 小时 (评测时 1.7 小时)
Gave her cancer, turned her into a catgirl maid, made her super tall, gave her omegabazongas, turned her into a cosmic horror, got murdered by her, turned her into god and got murdered again, gave her a throbbing monster, fed her poop, made her racist, and yet I can't hold her hand ;_;
发布于 2025 年 11 月 25 日。
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总时数 52.4 小时 (评测时 1.8 小时)
It's peak
发布于 2024 年 7 月 5 日。
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有 2 人觉得这篇评测有价值
总时数 27.4 小时
This game is getting more updates than the EA battlefront II that came out a decade later lmao
发布于 2024 年 2 月 22 日。
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总时数 38.0 小时 (评测时 9.1 小时)
I had a case of nausea so to make it go away I played this
发布于 2023 年 12 月 12 日。
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总时数 7.7 小时 (评测时 7.2 小时)
The craziest thing is that for a horny game... it isn't actually bad. Like, it's actually pretty decent. It definitely carries over the basic formula of being a vampire survivors-like, but it does a few things that differentiate it in both the stages and on the map. There are different types of stages, like boss stages, time trials, kill a number of enemies, and then this kinda weird rune one where you need to be in proximity of this guardian enemy I think? Personally, I think the time trial and boss stages offer the most chances to level up. I like the progression and potion mechanics, since they add a bit more complexity to planning your run.

The translated dialogue is somewhat serviceable, but its still got a lot of jank, especially with the upgrade menu (+1 amount? amount of what?). Also, the game is extremely insistent with me that I don't try to alt tab to something else, even in windowed mode. The targeting and hitboxes in stages also kinda suck. I'll be locked on to an enemy in range, and somehow the attack compeltely misses. Other times the target will change at the last moment, preventing me from clearing a path. Nothing in settings seems to help with that either. There's these flowers that show up, indicated by the owl icon, and you're supposed to b-line it to them for some pretty good upgrades. Problem is, the game will sometimes wait until its literally impossible for you to make it in time. It's not "unfair", that'd be fine. It's moreso just plain unreasonable.

In spite of that, there's still a good gameplay loop, and as long as I was in the game, it didn't really ruin the experience. You think it's gonna be a mobile game, generally underwhelming by baiting you with the anime girl, but it really isn't. It's honestly a pretty alright game at its core, and it'd be so regardless of whether or not it was a horny game. I really hope the devs consider adding more to the game and fixing the weird issues. This is their first game on steam, but if you were to tell me that it's their first overall, I'd be pretty impressed. Maybe adding more characters (I thought the idea of twin witches might be kinda neat) to start out as and more stage types, maybe even some new potion types. I'm looking forward to what these devs might add regardless.
发布于 2023 年 11 月 7 日。
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有 3 人觉得这篇评测很欢乐
总时数 15.5 小时 (评测时 14.2 小时)
When you buy, remember to enable auto-run and auto-jump unless you wanna be an idiot like me who didn't understand that this game is meant to be FAST
发布于 2023 年 10 月 17 日。
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总时数 2.2 小时 (评测时 2.0 小时)
VVVV VVVV VVV VVVV VVVV
发布于 2023 年 9 月 19 日。
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总时数 12.4 小时 (评测时 10.7 小时)
Old but gold. Movement is fast, enemies challenging, and although it ain't the prettiest, the setting is fantastic, and fits well.
发布于 2023 年 9 月 3 日。
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有 29 人觉得这篇评测有价值
3
总时数 110.8 小时 (评测时 94.5 小时)
There are games which just feel timeless. The kinds where you can pick up 10 days or 10 years from release and still feel the same joy (and pain) as any other time. FTL is one of those games. It even feels like an essential for steam users. I see people fork over $60 to $70 for new AAA games that make many of them disappointed, and I relish in the fact that a game that's over a decade old still manages to bring in more enjoyment (and pain).
发布于 2023 年 1 月 29 日。
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有 52 人觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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总时数 81.2 小时 (评测时 78.9 小时)
>have backup garrison in indochina
>mainly just a bunch of rookies meant to prevent the base from immediately dissolving if attacked
>forget about it for half the game
>base gets invaded
>completely forgot to send wolf armor, laser weapons, etc.
>base is staffed by 8 pvts.
>"In order for the aliens to win, they need to hold the command center for 5 turns"
>ok, I'll go on the defensive
>weak units holding the base are in a war of attrition
>one by one they fall, until only two of them are left
>Ben (UK) and Allison (US)
>Allison bleeds out, but Ben sends the final shot
>Desperate defense succeeds
>Most of the others survived as well, including Allison
>Decide to bring both of them onto the main team for the dropship upgrade
Spoilers ahead

>fast-forwards to Operation Endgame
>At first I think we'll win, but will be unable to send everyone home
>10 units and a hovertank
>Allison and Ben are highly decorated now
>Sentinel armor for everyone (except the heavy weapons solder, who gets predator armor)
>Full on push to victory
>Realize my push was so fast that I can get them to escape
>Start raining hellfire on the energy cores
>Both of them are destroyed
>Next turn, the reapers have arrived
>Half of my team that killed the High Praetor is already at the exit, ready to leave
>The other half is near the newly dead energy cores
>Nonetheless, the turn units left save that half of the team
>Except one
>Allison makes it out of the reach of the reapers, but Ben was already too close to the site
>Allison watches as a reaper walks up to her comrade, who was there by her from the beginning of what was meant to be a placeholder defense, and turns him into a zombie
>Next turn, the rest of the crew escapes
>Ben's sacrifice of killing the energy core saved his team
Godspeed Ben. Godspeed

发布于 2022 年 7 月 25 日。
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