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Reiji 最近的评测

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总时数 32.1 小时 (评测时 14.5 小时)
I have never played a Metroid game in my life, but if I did, I would say Axiom Verge plays like a Metroid game.

It also takes the concept of data corruption and implements it in a way that's... just perfect. Even when I saw something that I thought shouldn't behave a certain way, it felt justified by the overall game mechanics.

And personally, Ukhu was the hardest boss. I beat Athetos on my first try, yet died at least 7 times to that oversized mosquito.
发布于 2015 年 6 月 24 日。
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总时数 595.0 小时 (评测时 309.5 小时)
抢先体验版本评测
I don't use the launcher and would probably already have over 1,000 hours if I did. This game is pretty much the definition of procedural/random generation. The weapons are random, the enemies are random, the NPCs are random, the terrain is random, even the color of the dirt is random. Y'know, except for some important bits that aren't random. And it's only going to get even more random as it updates.

And it can get even MORE random with mods. I would know; I've written mods myself. And it's not too hard to reverse-engineer the game files and write your own mods, either. Almost makes me wish Minecraft or Terraria modding was as easy.

If you've played either of said game, or pretty much anything sandbox-like, you'll feel right at home here.
发布于 2015 年 6 月 15 日。
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总时数 125.0 小时 (评测时 93.8 小时)
抢先体验版本评测
Get in a voice chat with some friends, jump on/make an empty server, and scream at the wonky melee physics while you hope to cat planet there's a loaded gun nearby and you find it before you bleed out. It's a lot more fun that way.

I like to think of it more like DayZ with Nintendo 64 graphics. The difference between the N64 and Minecraft is that circles can exist on a N64.
发布于 2015 年 3 月 31 日。
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总时数 1,584.7 小时 (评测时 62.7 小时)
Perfect for those moments when you want to gather some friends, get in a voice chat and scream at each other.
Joking aside, I like the variety this game has to offer. Once you've gathered some stars and begin browsing the shop, you can mix and match characters and cards to create any play style you like.
The singleplayer campaign's main purpose is to help unlock new characters. Beware the later episodes.
The DLC is entirely optional, and only expands further on the game's variety.
发布于 2015 年 3 月 10 日。
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总时数 35.6 小时 (评测时 24.1 小时)
Try to imagine Pong, crossed with the 2D Fighter genre, in a baseball setting. That's what this game is.
If you like fighters, this game is right up your alley. Bonus points if a friend already plays it.
发布于 2015 年 3 月 6 日。
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