34
已评测
产品
0
帐户内
产品

SSS-class Warlock 最近的评测

< 1  2  3  4 >
正在显示第 1 - 10 项,共 34 项条目
有 2 人觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
总时数 367.0 小时 (评测时 121.8 小时)
抢先体验版本评测
Help, I bought this game 10 days ago
发布于 3 月 23 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 20.7 小时
If you like the the OG Dead Island and managed to get good fun out of Riptide, then it's worth buying on sale. The game has many problems and annoyances, but the performance and core Dead Island experience aren't among them.


What do you want out of a Dead Island game?

If you want the classic zombie-slapping experience with a variety of more or less distinct weapons?
It's certainly there.

Do you like the redneck engineering and character skills bordering on magic?
For better or worse, it's been tuned to 11.

Do you want characters with the sheer aura of Sam B.?
Wrong game. The characters are obnoxious across the board and rarely shut up.
评测者的 PC 配置:
Windows 10
AMD Ryzen 5 5600 6-Core Processor - RAM:32 GB
NVIDIA GeForce GTX 1080 - VRAM:8 GB
发布于 3 月 15 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 9.4 小时 (评测时 6.4 小时)
Final boss is Malenia from Temu
发布于 3 月 11 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 0.2 小时
Did one run, had fun, never agan
发布于 3 月 2 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 11.3 小时 (评测时 4.5 小时)
Good game, especially if you are cultured.

The difficulty is very low for a roguelite, even I beat the game in 4.4 hours in the most basic way - if you're gonna leave it at that, then you might feel ripped off, as the game doesn't have very much content at all. But what it has feels overall polished and the gameplay is certainly clean and rather simple.

The stylistic choices overall are excellent and the dev's artistic prowess carries half the experience by delivering beautiful nuns and visually awesome stages. The UI is a bit rough around the edges, but that's the worst of it.

As for technical issues, the game suffers from micro stutters after a while, which grow in frequency and intensity as a run carries on, of little significance during the first, but I recommend restarting the game between runs - if you don't, then it's gonna get rather disruptive by the time your second run reaches the last stages.

Nonetheless, I believe this is a great entry into the roguelite genre, something easy to smooth oneself into the way they are generally played. I bet half our grannies could beat it.
发布于 3 月 1 日。 最后编辑于 3 月 1 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 547.1 小时 (评测时 407.7 小时)
Very good game with many little flaws. Act 1 is peak, and it's mildly downhill from there on.
If you play very slowly and thoroughly, the campaign can take ~200 hours to complete
发布于 2 月 14 日。
这篇评测是否有价值? 欢乐 奖励
有 5 人觉得这篇评测有价值
1
总时数 20.1 小时
The AI is so incredibly dysfunctional that, short of a few early game attacks, it never amounts to anything beyond that.
The Population cap is so low and you get nickled and dimed on it by so many sources outside of units (upgrades for units, eco and buildings from your deck), that this feature seriously undermines itself. There are plenty of mods to improve the AI and increase the unit cap, but the AI still fails to make any real use of it. The AI is so bad, that it simply cannot play water maps - the villagers harvest the starting island and then they just idle, maybe build a few buildings on it to produce a useless army that cannot go anywhere, because the AI seems incapable of using transport ships at all. There are also strict build limits on all sorts of units and buildings to the point that few unique and lopsided strategies are possible. There is an oppressively large zone around enemy buildings and town centers that prevent any construction. Walls and towers also cannot be repaired by villagers, they have to be selected indivually and a button has to be clicked - you cannot select 2 or more walls or turrets or any other building at all, and repair them all at once - there are so many little details that are just annoyingly off.
It's a shame that this game, which gave me so many hours of fun as a kid, just doesn't hold up anymore. The game is shockingly unpolished and I do not think the developers ever tried to play it.
发布于 2025 年 10 月 2 日。
这篇评测是否有价值? 欢乐 奖励
尚未有人觉得这篇评测有价值
总时数 29.6 小时 (评测时 8.0 小时)
I heard they polished the hell out of this game, so I returned and am impressed. The gameplay loop has largely remained as it was, but everything around it has become way cleaner and more fun.
发布于 2025 年 4 月 6 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 144.2 小时 (评测时 41.8 小时)
There ain't nothin' wrong at all with Classic & Diamond NWN, but EE is so finger lickin' good and backwards compatible that this EE here is all you need henceforth
发布于 2024 年 12 月 20 日。
这篇评测是否有价值? 欢乐 奖励
1 人觉得这篇评测有价值
总时数 1,957.2 小时 (评测时 1,153.0 小时)
This game has a million faces, absolutely love it
发布于 2024 年 11 月 10 日。
这篇评测是否有价值? 欢乐 奖励
< 1  2  3  4 >
正在显示第 1 - 10 项,共 34 项条目