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Idle Master idlemaster
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Idle Master idlemaster
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所有讨论 > 综合讨论 > 主题详情
Arno 2015 年 3 月 18 日 下午 9:58
Idle for review-ready status?
I guess maybe some people might consider this unethical in some way, so if you don't wanna do it then that's cool, but...how about idling any game that doesn't have at least five minutes' play time until it does? That way Steam wouldn't keep you from doing a review for a game you haven't played (on Steam) enough for its liking.
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Sepioth 2015 年 3 月 19 日 下午 5:05 
There was a way posted somewhere back about how to idle any game you want. The subject was about padding game time.

Having this as an actual feature is not what this program was meant to do so I do not ever see it getting added to IM.

But if all it requires to review a game is you have 5 mins on the play timer then why can't you just run it for a few mins before reviewing it.

To actually give a good honest review one would actually need to download and play the game. I would think it would take at least 5 mins of play time to even consider a point of view on a game.
Arno 2015 年 3 月 19 日 下午 5:39 
引用自 Sepioth
There was a way posted somewhere back about how to idle any game you want. The subject was about padding game time.

Yeah, I'm aware of that ("steam-idle.exe <appID>"). That doesn't fit my need very well as it would require me to manually identify the list and run the command manually for each one; similar to the problem that IM in its current form solves for the trading cards.

引用自 Sepioth
Having this as an actual feature is not what this program was meant to do so I do not ever see it getting added to IM.

Not saying you're wrong, but...with all due respect, I think I'll wait for the dev to tell me that. :)

引用自 Sepioth
But if all it requires to review a game is you have 5 mins on the play timer then why can't you just run it for a few mins before reviewing it.

Yup, obviously this is not nearly as much of a gotcha as idling for the cards. I just figured it'd be nice to have if the dev saw it and it was a quick enough feature to just knock out.

Understand that I don't mean this in a mean way, but...the fact that I want a feature makes it a valid feature request, regardless of whether you or anyone else agrees. :) Of course that doesn't mean the dev is under any obligation to _implement_ the request.

引用自 Sepioth
To actually give a good honest review one would actually need to download and play the game. I would think it would take at least 5 mins of play time to even consider a point of view on a game.

Oh yeah, for sure. This would just help with corner cases where I've played the game before (outside of Steam), or if the reason I want to give a review is because the thing crashes to desktop every time it tries to start, etc.

Again, not specifically disagreeing with any of your points per se...and I'm not saying it's a huge deal to work around. Just a thought that if it's easy enough and quick enough to do, it would come in handy sometimes for me and probably a few others.
jshackles 2015 年 3 月 19 日 下午 7:14 
Well, implementing something like this would take a significant amount of work to put into the existing program - to the point of essentially re-writing it. I can see how something like that could be useful, so perhaps another C# developer could pick up and re-use some of the Idle Master source code to make something like this happen.
Arno 2015 年 3 月 19 日 下午 7:43 
Ah, right on; yeah, if it's that much work then definitely don't bother (not that you needed my permission :P). Thanks for looking into it!
Chizu 2015 年 3 月 27 日 上午 5:47 
I assume you'd be doing this so you can actually write a review for the game?
Either way you'd identify which games you need to do it for in the process of going to review it, so why not use the manual method above (or steam achievement manager, which still requires you to open it for each specific game but is easier than having to change the launch paramaters over and over), run that for a few minutes whilst you write your review or whatever in notepad. Unless you're like, writing one word reviews that should fill the time :v. If its done by the time you've written it you can just copy paste it into the review field after that or something.
Arno 2015 年 3 月 27 日 下午 2:09 
Chizu: Yeah, overall this is not a hard problem to solve manually; I figured if it'd take five minutes to write something like "for game in games do if playtime < 5m then idle 5m done" then it'd be worth it, but other than that, yeah...I'm certainly not writing so many reviews for games that I haven't got 5 minutes of Steam play time on, that it's a catastrophe to do it manually.
Pægan 2015 年 4 月 20 日 下午 7:43 
I was hoping to see any1 else had asked about about idling playtime and while it was answered it wasnt how I'd hoped, and since the dev has emphatically stated it's not going to be added well ... :drool:

What I was specifically looking for was something along the lines of a "Playfire Rewards" idler where the prog would scan the playfire rewards page, compare it to the games you own, and for those that have rewards for running / playtime, run said game for the appropriate time.

As you can see it'll be pretty similar to the current prog but i suppose as a seperate prog you would not even have to use a steam login / coockies to do it. Worth a shot I suppose ...
jshackles 2015 年 4 月 20 日 下午 9:28 
引用自 Pægan
What I was specifically looking for was something along the lines of a "Playfire Rewards" idler where the prog would scan the playfire rewards page, compare it to the games you own, and for those that have rewards for running / playtime, run said game for the appropriate time.

As you can see it'll be pretty similar to the current prog but i suppose as a seperate prog you would not even have to use a steam login / coockies to do it. Worth a shot I suppose ...

The problem with doing this is that Playfire has banned people for doing stuff like this in the past. So automating the Playfire process is probably not a good idea, as some people who have been banned from Playfire have also been banned from purchasing from Greenmangaming. It's pretty obvious that they frown on this kind of stuff so I'm not eager to help people get in trouble.
ave 2015 年 5 月 3 日 上午 11:38 
引用自 jshackles
Well, implementing something like this would take a significant amount of work to put into the existing program - to the point of essentially re-writing it. I can see how something like that could be useful, so perhaps another C# developer could pick up and re-use some of the Idle Master source code to make something like this happen.
BUMP!
Well, I'll see what I can. Maybe something that just extracts the list of game ids (based on your code), and something else (%100 new code) that launches the Idle Master (master branch) with those games for specified times?

Also taking note for myself:
Running multiple games at the same moment is possible and increases the gameplay time. (But slows the card drops)
最后由 ave 编辑于; 2015 年 5 月 3 日 上午 11:38
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所有讨论 > 综合讨论 > 主题详情
发帖日期: 2015 年 3 月 18 日 下午 9:58
回复数: 9