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[12:10:42.115] [Info] Root: Loaded ItemDatabase in 7.48921 seconds
[12:10:42.337] [Info] Root: Loaded CollectionDatabase in 4.5348 seconds
[12:10:45.724] [Error] Failed to valid player with uuid 8d5893234f3336360a628c8cc8ff3259 : (StatusEffectDatabaseException) No such unique stat effect 'status_hyper0'
[12:10:45.732] [Warn] Error loading player storage metadata file, resetting: (MapException) Key not found in OrderedMap::toBack('<type class Star::Uuid at address: 0000005BA29AE4F8>')
[12:10:46.202] [Info] detected supported OpenGL texture size 32768, using atlasNumCells 256
[12:14:34.816] [Info] Application: quit requested
[12:14:34.816] [Info] Application: quitting...
[12:14:34.816] [Info] Application: shutdown...
[12:14:34.970] [Info] Root: Shutting down Root
[12:14:35.423] [Info] Application: Destroying SDL Window
[12:14:35.479] [Info] Application: stopped gracefully
This addon dosn't in any way touch the tech station. It simply adds one to your inventory if you are Nightar. Now then, on to the more important bit, you probably already had a techstation placed. Starbound will only allow one techstation on a ship at any given time. Placing one down while another one is already on your ship will cause the game to crash.
This is a known (and possibly unfixable) issue of BYOS. Sadly, the only way to work around it is to only have one tech station on your ship. You can remove the old SAIL just like any other block.
You must have a mod somewhere that is changing the tech station in some incompatible way. My addon dosn't change the tech station, and I don't think BYOS would either. Do you have a mod collection that I can see?
I can't help you if you are going to be that vague about it. Read the first post.
It should be fixed now. The ship file just needed remaking to match a update to the original mod.
maybe its another mod i have