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-Removed the 5 launchpads beneath the floating shop. They were there for visual purposes but ended up affecting the gameplay. I installed some animations instead.
-Made the RD squid look better. It moves now!
-Added a team wall above each jumpad on bottom lane. You have to break the first bottom turret of your enemies team to get access to their jumpad. Until then, I't just be another obstacle.
-Added more collisions beneath the floating shop. The textures were werid if you were flying in to them, so that should be fixed.
-Added damage and knockback to the floating shops hover devices. Should make things interesting.
-Slightly adjusted the jumppad back at base so you no longer bonk your head when using it.
-Increased damage from shop engines and added a bit of stun. They really got an umph to them now.
-Spruced up a few textures.
-Spruced up the paralax and coloring of the wallpaper inside the both bases and the floating shop. This should give the textures more depth and make the background more distinguishable from the foreground.
-Added more clouds and fixed the rather obvious graphical error in the sky texture during droppodlaunch.
-Spruced up the textures and added animations to the forcefields.
-Removed some solar.
-Added extra health and solar options.
-Added death match walls.
-Made some changes to the deathmatch arena. The sky area is now more isolated, but can still be reached.
- Fixed a new glitch that made some character fall through the spawn area and die repeatedly.