Starbound

Starbound

FortressBound
salted nuts  [开发者] 2017 年 2 月 28 日 下午 9:20
Suggestions:
Put your suggestions here please.
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Eudore 2017 年 2 月 28 日 下午 10:35 
You could add more in game pictures to the workshop, maybe also doing missions because that would be awesome, and also try to make things balanced with cost, damage and stuff (just being quick, don't have alot of time to go into detail) :SBHorse:
salted nuts  [开发者] 2017 年 2 月 28 日 下午 10:40 
Pictures will be coming soon, I am also going to be making a video demonstration of it aswell. Missions are planned, but I am fairly new to mods so I need to learn how to do them first. And balance changes are definetly around the corner.
󰀖Auth󰀖 2017 年 3 月 2 日 下午 5:18 
Rocket Jumping?
salted nuts  [开发者] 2017 年 3 月 2 日 下午 8:23 
Rocket jumping would be very hard to add, but I will try to add it.
ToastyEngineer 2017 年 3 月 3 日 上午 4:17 
Medigun for Multiplayer ? (+ It's shield from MVM if possible)
Crates found randomly in the worlds , break 'em like the jars , you can get a random weapon
RANDOM CRITS ? Wait , already added in starbound.
Steel Gauntlets

最后由 ToastyEngineer 编辑于; 2017 年 3 月 3 日 上午 4:22
salted nuts  [开发者] 2017 年 3 月 3 日 上午 6:02 
Medigun is planned. (The shield will be for an upgraded medigun) And crates found on worlds in planned. But they wont drop weapons, just scrap. And I plan to have all the weapons added to the game over a period of time (A long time admitedly) But, I will see what I can do about releasing the gauntlets early.
ToastyEngineer 2017 年 3 月 3 日 上午 6:17 
Thanks , can't wait to see the final version of this mod ! :D

引用自 (ZGS) Mr. Origen
Medigun is planned. (The shield will be for an upgraded medigun) And crates found on worlds in planned. But they wont drop weapons, just scrap. And I plan to have all the weapons added to the game over a period of time (A long time admitedly) But, I will see what I can do about releasing the gauntlets early.
󰀖Auth󰀖 2017 年 3 月 3 日 下午 6:26 
引用自 (ZGS) Mr. Origen
Rocket jumping would be very hard to add, but I will try to add it.
:necroheart: thanks so much
squibbles! 2017 年 3 月 3 日 下午 8:01 
cosmetics plz?
If you ever add this in I will buy this game and learn it solely for this:

Teleporters or other mechanisms/respawn tubes (if teleporters are added for players so as to not confuse them) that spawn the mercs as NPCs which help you fight enemies? *1 spawner per class and 1 spawn only spawns 1 mercinary so you can't just build one and spam them* I hope this is a good idea and not just a stupid idea thrown in there. (plus if there is a PVP mode to it, bot wars!)
salted nuts  [开发者] 2017 年 3 月 4 日 上午 7:34 
If you ever add this in I will buy this game and learn it solely for this:

Teleporters or other mechanisms/respawn tubes (if teleporters are added for players so as to not confuse them) that spawn the mercs as NPCs which help you fight enemies? *1 spawner per class and 1 spawn only spawns 1 mercinary so you can't just build one and spam them* I hope this is a good idea and not just a stupid idea thrown in there. (plus if there is a PVP mode to it, bot wars!)


Thats a pretty good idea. I'l look into something like that for sure.
salted nuts  [开发者] 2017 年 3 月 4 日 上午 7:35 
cosmetics plz?


Cosmetics aren't planned for the mod as of now, because there is already a mod on the workshop that adds hats. I don't want to seem like a copycat, hope you understand.
Mark 2017 年 3 月 4 日 下午 2:52 
add the class turorials as missions
VinierAardvark1 2017 年 3 月 4 日 下午 7:09 
Might not be a suggestion, but just making sure they're compatible with races and such, as well as making sure there arent any graphical/clipping issues?
salted nuts  [开发者] 2017 年 3 月 4 日 下午 7:27 
The weapons will work for all races as long as they follow the games arm design.

Might not be a suggestion, but just making sure they're compatible with races and such, as well as making sure there arent any graphical/clipping issues?
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