Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Tech Tree
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infixo  [开发者] 2019 年 3 月 18 日 上午 10:49
Please report issues here.
The thread to report issues.
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正在显示第 1 - 15 条,共 31 条留言
Cuso 2019 年 6 月 28 日 下午 6:17 
Hello Infixo, just reporting here as well. This mod, along with Better Report Screen and the new Deliverator's world wonders make so the text in the Statue of Liberty show the Rise and Fall effect rather than the GS. Disabling any of them fix the problem, habing the three enabled causes the bug.
infixo  [开发者] 2019 年 6 月 28 日 下午 6:24 
I am 100% sure that RTT doesn't do anything about SoL.
infixo  [开发者] 2019 年 6 月 28 日 下午 6:32 
I just started a game with RTT+BRS+Burj Khalifa and SoL shows +4 DVP.
最后由 infixo 编辑于; 2019 年 6 月 28 日 下午 6:33
Celticus 2019 年 7 月 4 日 下午 1:16 
Not sure if intentional but Mass Production still leads to a dead end. Just noticed it.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1791942496
最后由 Celticus 编辑于; 2019 年 7 月 4 日 下午 1:18
infixo  [开发者] 2019 年 7 月 4 日 下午 6:36 
@celticus Square Rigging requires Mass Production.
Celticus 2019 年 7 月 8 日 下午 4:32 
No it doesn't. I had already researched it in the image without the need for Mass Production.
infixo  [开发者] 2019 年 7 月 8 日 下午 6:05 
@celticus Make sure that you have the mod enabled and properly loaded. Because I am pretty sure that you either have the mod not enabled or you have errors on the logs.
Celticus 2019 年 7 月 8 日 下午 11:05 
The mod is enabled and I have played with it many times. It is properly loaded in the Additional Content management screen. I have double checked this. Everything is working properly except that 1 tech. I have four friends who use the mod and all of them report the same issue.

EDIT: Showing that mod is active, connections line up for tech just as they do in your preview images.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1797609316

Then here is the connection. The difference between your preview pics and mine is the lack of connection of MP to SR.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1797604368

I do not use other mods that alter the tech tree.
最后由 Celticus 编辑于; 2019 年 7 月 8 日 下午 11:21
infixo  [开发者] 2019 年 7 月 9 日 上午 1:30 
@celticus Ok, I’ve checked again and indeed in Gathering Storm this tech is left unconnected. The GS version of this mod is a bit different because new techs were added. Totally forgot about it. Thank you for pointing this out. I need to fix it.
最后由 infixo 编辑于; 2019 年 7 月 9 日 上午 1:32
Celticus 2019 年 7 月 9 日 上午 3:07 
Glad to help
infixo  [开发者] 2019 年 7 月 15 日 上午 5:04 
@celticus Fixed.
Nizou 2019 年 9 月 15 日 上午 3:02 
Even with Extended Tech Tree disabled, i got this error :

[878309.401] [Gameplay] ERROR: UNIQUE constraint failed: TechnologyPrereqs.Technology, TechnologyPrereqs.PrereqTech
[878309.401] [Gameplay]: While executing - 'insert into TechnologyPrereqs('Technology', 'PrereqTech') values (?, ?);'
[878309.401] [Gameplay]: In XMLSerializer while inserting row into table insert into TechnologyPrereqs('Technology', 'PrereqTech') with values (TECH_MILITARY_ENGINEERING, TECH_MACHINERY, ).
[878309.401] [Gameplay]: In XMLSerializer while updating table TechnologyPrereqs from file RTT_Technologies.xml.

Is there a way to fix that ?
infixo  [开发者] 2019 年 9 月 15 日 上午 3:08 
@levalinou This is a mod conflict, so you need to disable it or apply some manual compatibility fix.
Nizou 2019 年 9 月 15 日 上午 3:44 
I suspect Steel & Thunder to have some units concerned by these tech modifications, who could explain the crash when moving techs. When tried to delete the tech row shown above, there was a new row bug (dependencies between modified techs i guess)

EDIT :Or maybe another mod, cuz S&T should be compatible wtih your mod
最后由 Nizou 编辑于; 2019 年 9 月 15 日 上午 3:46
infixo  [开发者] 2019 年 9 月 15 日 上午 3:47 
S&T is ok. I think I recall sorting out similar issue and it could be Extended Tech Tree. Check if you are using it.
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