Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Tech Tree
infixo  [开发者] 2019 年 3 月 12 日 上午 3:33
To All: Affects Save Files yes / no - what is your preference?
Dear All, I would like to ask for your preference
Recently I have received a request to change the "Affects Save Files" flag into YES. Currently the flag is set to NO, because in fact this mod does not affect save files, only changes game config which is not stored in the save file. You can load the game with the mod or without it and still continue to play. When the flag is set to YES, once the game starts with the mod, it will be registered in the save file and loaded automatically later. You won't be able to continue playing without the mod.
The YES setting is helpful for MP games, where it ensures (to some extent) that all players use the agreed mods. The NO setting is probably better for SP games, where you have flexibility to use the mod whenever you want.
If you have an opinion on this, please let me know what setting would you prefer.
最后由 infixo 编辑于; 2019 年 3 月 12 日 上午 4:15
< >
正在显示第 1 - 4 条,共 4 条留言
DB 2019 年 3 月 12 日 上午 4:05 
I vote yes. Thanks for taking a poll.

Kind regards,
DB
Funhaver 2019 年 3 月 27 日 上午 9:22 
You mean "Affects Saved Games," right? That's a hard YES for any mod that affects gameplay, such as this one. I do play-by-cloud with DB, and it's a factor there.

Thanks for making this mod!
infixo  [开发者] 2019 年 6 月 24 日 上午 6:38 
The flag is now (v3.1) set to 1.
DB 2019 年 6 月 24 日 上午 7:23 
Big thank you!
< >
正在显示第 1 - 4 条,共 4 条留言
每页显示数: 1530 50