Starbound
Gyrusens+
 このトピックはピン留めされているので、おそらく重要です
Jiroga  [開発者] 2017年4月26日 14時00分
Bugs 'n Issues!
It's safe to say that a mod this large won't be perfect; in fact, from time to time I keep finding bugs and problems when adding or tweaking entirely different things!

If you're having issues, whether something isn't working right or perhaps you found a silly little bug (or an exploit) that you wish to report, you can do so here! Simply let me know what the bug consists of, and I'll get right to it whenever I can!

Have fun, and have a good one!
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1-15 / 27 のコメントを表示
hi i actually dont think 1.3 is really working with this mod because whenever i dont have the mod installed it works fine, but when i do...
Jiroga  [開発者] 2017年6月9日 11時50分 
Heyo! I don't see what the problem is, as the mod works fine in my end. Did you remember to download [Airless Dungeons]? It's a requirement for the mod, as mentioned on the right-side of the mod's page.

I've made it so [Airless Dungeons] is no longer a requirement for Gyrusens+, but will still be supported.
最近の変更はJirogaが行いました; 2017年6月9日 15時40分
hmm it might just be my crappy computer (i am on a ubuntu) i actually dont know
Hello again! I've discovered perhaps an actual bug on the 'Jyinku' planets? Or whatever they're called? I encountered a miniboss in some purple dungeon of a sort and it appeared to be hovering above the ground as it walked along? Just thought I'd bring this to your attention.
Jiroga  [開発者] 2017年6月23日 16時36分 
Illbohema の投稿を引用:
Hello again! I've discovered perhaps an actual bug on the 'Jyinku' planets? Or whatever they're called? I encountered a miniboss in some purple dungeon of a sort and it appeared to be hovering above the ground as it walked along? Just thought I'd bring this to your attention.

Heyo! Ah yes, the miniboss... the poor thing is currently being reworked on, and it should be fixed by the next update! Thank you for the notice!
The gyrusen are blocking me from progressing the story.

Reason: the gyrusen minidungeon keeps spawning on ocean planets instead of Hylotl structures. (around 3 to 5 ocean planets in a row have spawned with this structure counting as a city, while a crashed ship from FU is counting as a ruin.)
Every ocean planet i've visited so far (today) is the same song and dance, Gyrusen minidungeon, crashed ship ruin.
Jiroga  [開発者] 2017年7月8日 16時45分 
Hey! Thank you for the feedback! Upon closer inspection, I am not entirely too sure if Gyrusens+ would stop vanilla progression as the current Hylotl cities spawn on the ocean floor, while the Hexing Tear dungeons spawn in the surface (above water). These are two separate configurations that, to my knowledge, should not be interfering with each other.

Despite this, I'll run some tests and figure out if this issue is related to Gyrusens+ or perhaps another mod you might have.
I'm guessing it could have been the amount of mods I had installed (I've decided to take a break from starbound and have currently uninstalled it.) the modpack I was running had around 200 mods in it and somehow, every single ocean planet I generated had the gyrusens+ minidungeon and the crashed ship for the "main features". you should be able to access it from my profile. (if not I'll make it fully public.)
Cylek 2017年7月18日 11時47分 
I don't suppose you use map key 16600230?
its causing world crashes for not existing and i'm trying to find the source.
Alert! Crash detected.

[14:36:04.877] [Error] Could not apply patch from file /terrestrial_worlds.config.patch in source: C:\steam\steamapps\workshop\content\211820\868800462\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'surface' in pathApply("/planetTypes/ocean/layers/surface/dungeons")
[14:36:04.903] [Error] Application: exception thrown, shutting down: (JsonException) No such key in Json::get("jyinku")

Not sure if problem with new Frackin Universe patch or 1.3.2.
SMB128 2017年7月18日 14時19分 
Rylasasin の投稿を引用:
Alert! Crash detected.

[14:36:04.877] [Error] Could not apply patch from file /terrestrial_worlds.config.patch in source: C:\steam\steamapps\workshop\content\211820\868800462\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'surface' in pathApply("/planetTypes/ocean/layers/surface/dungeons")
[14:36:04.903] [Error] Application: exception thrown, shutting down: (JsonException) No such key in Json::get("jyinku")

Not sure if problem with new Frackin Universe patch or 1.3.2.
I got the same issue, it happened within the couple of hours since I last played
https://pastebin.com/RFNHrBYs
Cylek 2017年7月18日 18時26分 
SMB128 の投稿を引用:
Rylasasin の投稿を引用:
Alert! Crash detected.

[14:36:04.877] [Error] Could not apply patch from file /terrestrial_worlds.config.patch in source: C:\steam\steamapps\workshop\content\211820\868800462\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'surface' in pathApply("/planetTypes/ocean/layers/surface/dungeons")
[14:36:04.903] [Error] Application: exception thrown, shutting down: (JsonException) No such key in Json::get("jyinku")

Not sure if problem with new Frackin Universe patch or 1.3.2.
I got the same issue, it happened within the couple of hours since I last played
https://pastebin.com/RFNHrBYs
This is indeed an issue with FU, looking for an update to the FU Gyrusens patch.
GeO2 2017年7月29日 13時30分 
This mod seems to have a few JSON syntax errors.

/npcs/tenants/music_gyrusen.tenant:10:1: Error: Missing value for object property, expected ":"
/monsters/miniboss/jyinHydra/jyinHydra.animation:938:0: Error: Object literal (dictionary) is not terminated. Looks like you screwed up indentation at line 45, causing a missing closing curly brace at the end of the file.
/quests/generated/gyrcommon.config:842:0: Error: Unexpected text after end of JSON value. Looks like you indented too much at line 580, causing an extra closing brace at the end of the file.

It also overwrites /stats/effects/maxenergyboost/maxenergyboost.lua for no reason. This isn't too much of an issue on its own, but could cause problems if another mod needs to change the file.

Other than that, this mod seems to be fairly well built. It's actually really refreshing to see a mod that isn't a complete train wreck for once.
Lola 2017年7月29日 13時43分 
It also overwrites /stats/effects/maxenergyboost/maxenergyboost.lua for no reason. This isn't too much of an issue on its own, but could cause problems if another mod needs to change the file.

Other than that, this mod seems to be fairly well built. It's actually really refreshing to see a mod that isn't a complete train wreck for once. Nooooooooooooooooooooooooooooooooooooooooo i dont know of this brah.
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