ARK: Survival Evolved

ARK: Survival Evolved

Craftable Element
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Born2Die.cH  [开发者] 2017 年 2 月 8 日 上午 4:20
Change Crafting Requirements
Normal Engram: PrimalItemResource_Element_Craft_C

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl_C",BaseResourceRequirement=250.0,bCraftingRequireExactResourceType=False)))
最后由 Born2Die.cH 编辑于; 2017 年 8 月 19 日 上午 12:47
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正在显示第 1 - 15 条,共 15 条留言
Born2Die.cH  [开发者] 2017 年 2 月 8 日 上午 4:20 
Change those if you like other Crafting costs.
Pancakes🥞 2017 年 2 月 8 日 下午 5:50 
Thank you so much for this!
Stronze 2017 年 6 月 9 日 下午 1:10 
im assuming this is a game ini control.

can you recode it to be a gameusersettings.ini [mod name] config?
i think you can simplify it by doing this way.

something like
PrimalItemResource_BlackPearl_C=X
最后由 Stronze 编辑于; 2017 年 6 月 9 日 下午 1:12
Archy321 2017 年 7 月 1 日 下午 2:55 
Hi,

I'm really sorry for the noob question, but how do i add another item in the requirements? Say, i want the requirement to be 10 black pearls and 5 electronics.? What would it look like?

V/R
Archy
Born2Die.cH  [开发者] 2017 年 7 月 2 日 下午 12:29 
Hey, this is how it looks like for 10 Black Pearls and 5 Electronics:

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False)))

This is an Example for:
1 Black Pearl
2 Electronics
5 Crystal
5 Polymer

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False)))
Archy321 2017 年 7 月 2 日 下午 4:30 
Thank you so much!
OrioN 2017 年 10 月 13 日 上午 3:50 
This have to be placed in the gami ini file?

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False)))

For me this doesnt change anything, is thtere something i can do to fix this?
Born2Die.cH  [开发者] 2017 年 10 月 18 日 上午 4:57 
Sorry for my late answer:

--------------------------------

Quoting from gorodoff:

lol
I tried to change the crafting requirements and I did believed you cut a long line in parts after an equal for example... and it did not work
It has to be on the same line and i am not even sure you can insert spaces
Guys it might help to known it

--------------------------------

Maybe that will help you further. The Config string looks fine.
最后由 Born2Die.cH 编辑于; 2017 年 10 月 18 日 上午 4:59
Cazador de coyotes 2017 年 12 月 27 日 下午 8:24 
It should be added inside the "[/script/shootergame.shootergameusersettings]" section in the GameUserSettings.ini, or WHERE???. Please someone explain in which INI file, and in which section of that INI file to put the "ConfigOverrideItemCraftingCosts" field. Thanks.
Born2Die.cH  [开发者] 2017 年 12 月 31 日 上午 5:09 
Crafting requirement overrides have to be in game.ini config file
最后由 Born2Die.cH 编辑于; 2017 年 12 月 31 日 上午 5:11
JJKK 2018 年 5 月 21 日 下午 6:38 
it do not work
Blackbird 2018 年 6 月 27 日 下午 6:53 
it's work :D
humanoak 2020 年 3 月 29 日 上午 7:13 
引用自 Blackbird
it's work :D
it do not work
Shark Ligu 2021 年 2 月 20 日 上午 11:26 
Hi can I change the crafting requirement from black pearl to something else? For example: 10 metal ingot? Overall my prefer crafting cost would be 10 metal ingot 2 electronics 5 crystal 5 polymer. What should the config line be like ? Please help me ^^
Rachnet 2021 年 6 月 23 日 上午 7:07 
引用自 Shark Ligu
Hi can I change the crafting requirement from black pearl to something else? For example: 10 metal ingot? Overall my prefer crafting cost would be 10 metal ingot 2 electronics 5 crystal 5 polymer. What should the config line be like ? Please help me ^^

Should look something like this:
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False)))

Stop the server, add the code line in the game.ini, save, restart the server... works for me...
最后由 Rachnet 编辑于; 2021 年 6 月 23 日 上午 7:16
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