ARK: Survival Evolved

ARK: Survival Evolved

Craftable Element
 Dit topic is vastgepind, dus het is waarschijnlijk belangrijk
Born2Die.cH  [ontwikkelaar] 8 feb 2017 om 4:20
Change Crafting Requirements
Normal Engram: PrimalItemResource_Element_Craft_C

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl_C",BaseResourceRequirement=250.0,bCraftingRequireExactResourceType=False)))
Laatst bewerkt door Born2Die.cH; 19 aug 2017 om 0:47
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Born2Die.cH  [ontwikkelaar] 8 feb 2017 om 4:20 
Change those if you like other Crafting costs.
Thank you so much for this!
im assuming this is a game ini control.

can you recode it to be a gameusersettings.ini [mod name] config?
i think you can simplify it by doing this way.

something like
PrimalItemResource_BlackPearl_C=X
Laatst bewerkt door Stronze; 9 jun 2017 om 13:12
Hi,

I'm really sorry for the noob question, but how do i add another item in the requirements? Say, i want the requirement to be 10 black pearls and 5 electronics.? What would it look like?

V/R
Archy
Born2Die.cH  [ontwikkelaar] 2 jul 2017 om 12:29 
Hey, this is how it looks like for 10 Black Pearls and 5 Electronics:

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False)))

This is an Example for:
1 Black Pearl
2 Electronics
5 Crystal
5 Polymer

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False)))
Thank you so much!
This have to be placed in the gami ini file?

ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_BlackPearl_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False)))

For me this doesnt change anything, is thtere something i can do to fix this?
Born2Die.cH  [ontwikkelaar] 18 okt 2017 om 4:57 
Sorry for my late answer:

--------------------------------

Quoting from gorodoff:

lol
I tried to change the crafting requirements and I did believed you cut a long line in parts after an equal for example... and it did not work
It has to be on the same line and i am not even sure you can insert spaces
Guys it might help to known it

--------------------------------

Maybe that will help you further. The Config string looks fine.
Laatst bewerkt door Born2Die.cH; 18 okt 2017 om 4:59
It should be added inside the "[/script/shootergame.shootergameusersettings]" section in the GameUserSettings.ini, or WHERE???. Please someone explain in which INI file, and in which section of that INI file to put the "ConfigOverrideItemCraftingCosts" field. Thanks.
Born2Die.cH  [ontwikkelaar] 31 dec 2017 om 5:09 
Crafting requirement overrides have to be in game.ini config file
Laatst bewerkt door Born2Die.cH; 31 dec 2017 om 5:11
it do not work
it's work :D
Origineel geplaatst door Blackbird:
it's work :D
it do not work
Hi can I change the crafting requirement from black pearl to something else? For example: 10 metal ingot? Overall my prefer crafting cost would be 10 metal ingot 2 electronics 5 crystal 5 polymer. What should the config line be like ? Please help me ^^
Origineel geplaatst door Shark Ligu:
Hi can I change the crafting requirement from black pearl to something else? For example: 10 metal ingot? Overall my prefer crafting cost would be 10 metal ingot 2 electronics 5 crystal 5 polymer. What should the config line be like ? Please help me ^^

Should look something like this:
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Element_Craft_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_MetalIngot_C",BaseResourceRequirement=10.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Electronics_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Crystal_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False),(ResourceItemTypeString="PrimalItemResource_Polymer_C",BaseResourceRequirement=5.0,bCraftingRequireExactResourceType=False)))

Stop the server, add the code line in the game.ini, save, restart the server... works for me...
Laatst bewerkt door Rachnet; 23 jun 2021 om 7:16
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