边缘世界 RimWorld

边缘世界 RimWorld

CaveBiome
Sinogard 2017 年 1 月 15 日 下午 7:09
BUG: Performance issue during "turning off" of "Glowing stone grass" during changing of state
Hey man, I really like your mod. Good job and please continue to make it better.

I noticed one thing. During time when glowing stone grass "turning off" it's doing havok with my game. Everything is sluggish (playing biggest size of map). When last grass "turn off" everything running again very smoothly. Can you please take a look on this issue? In case I'm doing something wrong, please let me know.

Looking forward to your reply.
最后由 Sinogard 编辑于; 2017 年 1 月 16 日 上午 10:34
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Daeharde Trihardt 2017 年 2 月 18 日 上午 9:57 
I'm running a 980TI and an Intel 7 -6700k. Getting pretty similar issues myself.
最后由 Daeharde Trihardt 编辑于; 2017 年 2 月 18 日 上午 9:57
Sinogard 2017 年 2 月 19 日 下午 2:40 
Already month passed and no comment form dev :-( C'mon man, at least tell us, if you read our comments.
Rubitron 5001 2017 年 3 月 14 日 上午 3:12 
I have the same issue. Does anyone know of a way to disable the glow of the stone grass?
Sinogard 2017 年 3 月 14 日 下午 4:54 
Unfortunately I didn't found solution. :-( And no answer from creator of mod.
Rikiki  [开发者] 2017 年 3 月 15 日 上午 1:12 
Sorry guys, I did not saw this thread.
It dems ATI graphic cards does not handle dynamic glowers very well.
I will soon post an update of the mod that should reduce performance issues.
Sinogard 2017 年 3 月 16 日 下午 5:40 
Cool. Looking forward.
Daeharde Trihardt 2017 年 3 月 17 日 上午 10:39 
Thanks for the response, Rikiki.
Rubitron 5001 2017 年 5 月 12 日 上午 10:57 
引用自 Rikiki
Sorry guys, I did not saw this thread.
It dems ATI graphic cards does not handle dynamic glowers very well.
I will soon post an update of the mod that should reduce performance issues.

Has this been updated? I want to start a new colony but don't want to have to abandon it.
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