Team Fortress 2

Team Fortress 2

Pole Percher v2
MEGAF00T 2016 年 11 月 21 日 下午 6:07
Anatomy and animation??
I am in no way, shape, or form trying to sound rude or unhelpful, but I do study up a bit when it comes to anatomy. I feel that the way scout's elbow faces and the way his back arcs would be very uncomfortable and doesn't look very realistic. Having him sit a tad more and resting his hand on his knee would make taunt a little more natural.

Again, in no way am I trying to be offensive, I am just reflecting based on what I personally think needs improvement. The mount/ jump part is very choppy and could use a little more smoothing, if you know what I mean. The animation in general is pretty decent, but I wouldn't consider it done. I know I am not currently a taunt animator, and that I am in no means a professional, or even a successful animator, but I hope you will take into consideration what I have mentioned. I really like this taunt and think it fits perfectly with Scout's personality, so keep it up.
最后由 MEGAF00T 编辑于; 2016 年 11 月 21 日 下午 6:09
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正在显示第 1 - 10 条,共 10 条留言
Final Badguy (已封禁) 2016 年 11 月 23 日 上午 3:29 
i agree here, the taunt could be made slower too.
I.M. DANGEROUS 2016 年 11 月 23 日 上午 10:12 
Not bad but I think there should be a funny animation of him falling off the bat as he tries to get off.
HyperFlare957 2016 年 11 月 24 日 上午 2:01 
引用自 Cursed-Snake'87
Not bad but I think there should be a funny animation of him falling off the bat as he tries to get off.
If only there were a way to make it work like the spycrab taunt where there is a chance he will screw up the dismount and fall on the floor.
MEGAF00T 2016 年 11 月 25 日 下午 9:31 
引用自 HyperFlare957
引用自 Cursed-Snake'87
Not bad but I think there should be a funny animation of him falling off the bat as he tries to get off.
If only there were a way to make it work like the spycrab taunt where there is a chance he will screw up the dismount and fall on the floor.

Ok not THAT would be pretty cool
Some Random 2016 年 11 月 27 日 下午 3:40 
引用自 polaski4life
i agree here, the taunt could be made slower too.

Yeah, I agree. The end bit seemed very sped up, to an unatural amount, and maybe adding a part in the loop where he does another guesture would be nice.
MEGAF00T 2016 年 11 月 27 日 下午 3:49 
As a matter of fact, I could help animate if need be. I'd be happy to do my own take on this animation if you (the creator) would like.
weel  [开发者] 2016 年 11 月 27 日 下午 4:13 
@MEGAF00T If you have time you want to contribute then I'd be more than happy to let you have a copy of the .dmx, but please keep in mind I may not go forward with any changes/additions you make (If I do though, I'd of course list you as an official contributor)
MEGAF00T 2016 年 11 月 27 日 下午 4:16 
That's perfectly alright if you don't listen to me, it's your taunt and I completely understand if you want to do your thing.
weel  [开发者] 2016 年 11 月 27 日 下午 4:46 
@MEGAF00T Feel free to add me on steam if you want to share any thoughts you have etc. and I can send a .dmx if you wish
KingCrimson2003 2017 年 7 月 30 日 下午 12:06 
引用自 MEGAF00T
I am in no way, shape, or form trying to sound rude or unhelpful, but I do study up a bit when it comes to anatomy. I feel that the way scout's elbow faces and the way his back arcs would be very uncomfortable and doesn't look very realistic. Having him sit a tad more and resting his hand on his knee would make taunt a little more natural.

Again, in no way am I trying to be offensive, I am just reflecting based on what I personally think needs improvement. The mount/ jump part is very choppy and could use a little more smoothing, if you know what I mean. The animation in general is pretty decent, but I wouldn't consider it done. I know I am not currently a taunt animator, and that I am in no means a professional, or even a successful animator, but I hope you will take into consideration what I have mentioned. I really like this taunt and think it fits perfectly with Scout's personality, so keep it up.
IZ RUSSIAN WAY CHEEKI BREEKI AU NU IV DAMKE
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