Garry's Mod

Garry's Mod

Stealth 2.1 (Improved Stealth Mod)
Engineer Gaming 2021 年 8 月 13 日 下午 9:59
How do you change the music for when you are found?
i want to change the song that plays to MGSV: unforgiving sands
but i can't find files
please help!
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正在显示第 1 - 15 条,共 15 条留言
Hidden  [开发者] 2022 年 1 月 25 日 下午 5:49 
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.
Engineer Gaming 2022 年 1 月 26 日 上午 7:24 
引用自 ( λ ) Hidden
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.
Excellent!
SigmaMale299 2022 年 1 月 31 日 下午 3:53 
引用自 ( λ ) Hidden
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.
anyway to disable it its kind of annoying.
riffing 2022 年 8 月 4 日 上午 7:56 
引用自 Get Dunked On
引用自 ( λ ) Hidden
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.
anyway to disable it its kind of annoying.
can we disable it its annoying af
SigmaMale299 2022 年 8 月 16 日 下午 12:34 
引用自 riffing
引用自 Get Dunked On
anyway to disable it its kind of annoying.
can we disable it its annoying af
Its a console command.
qwortys 2022 年 9 月 4 日 下午 6:41 
what is it then
SigmaMale299 2022 年 9 月 24 日 下午 7:01 
its stealth_enablemusic 0

引用自 Tele
what is it then
最后由 SigmaMale299 编辑于; 2022 年 9 月 24 日 下午 7:01
Reasonably Overworked 2022 年 9 月 26 日 下午 8:08 
Disable the music then use Nombat to replace it with something else you prefer. Works seamlessly since the relationship system only changes when you get found so the battle music only starts when that happens.
Arloaf 2023 年 4 月 10 日 下午 5:18 
oh yeah that worked

thx
Callsign_Ewok 2024 年 1 月 4 日 下午 6:01 
You know what timely music or nombat (I use timely music with nombat packs or nombat custom style folder).

Pairs perfectly with this mod as you can literally build and download songs or nombat packs to your choosing for ambient/stealth & combat/alert music. Just hit the turn off music button in the options menu of stealth mod and voila they work both in tandem.

Also make the settings and cool down stealth time the same as the stealth mod and it's perfectly in sync of music changing between stealth and combat allowing for a wide variety of tracks to be heard in adventures in gmod exploring or fighting, sneaking or even for horror maps.
最后由 Callsign_Ewok 编辑于; 2024 年 1 月 4 日 下午 6:02
Hidden  [开发者] 2024 年 6 月 19 日 下午 8:30 
At long last, you can now do it! The instructions are in the change notes.
natemasta57 2024 年 8 月 30 日 下午 3:13 
引用自 ( λ ) Hidden
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.

Is there a way to change the music now? because going into the settings I can see a tab to change the file path for the alert music but when I try to copy as path for an audio file I have it either still plays the original music or doesn't play at all

For reference I've tried: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\data\stealth\Alert2.wav"

And: Stealth/Alert2.Wav

Maybe the answer is something simple and I'm just being dumb but any kind of help would be appreciated.
Hidden  [开发者] 2024 年 8 月 31 日 上午 7:24 
Gmod can only detect sound files inside it's sounds folder, you're trying to play a sound from the data folder. Also, use forward slashes, not backslashes, because those are used to define special characters and break the mod when it tries to read your text.
natemasta57 2024 年 8 月 31 日 下午 12:05 
引用自 ( λ ) Hidden
Gmod can only detect sound files inside it's sounds folder, you're trying to play a sound from the data folder. Also, use forward slashes, not backslashes, because those are used to define special characters and break the mod when it tries to read your text.

Thanks, but one more question which sound file should I put these audio files in because when I try to search it up I find several of them, or does it not matter which one they go in?
Hidden  [开发者] 2024 年 8 月 31 日 下午 1:45 
You can put your sound file in "GarrysMod/garrysmod/sound/" or "GarrysMod/garrysmod/addons/something/sound/", either will work.
For the sound to loop, it must be in WAV format with loop points. (https://wiki.facepunch.com/gmod/Creating_Looping_Sounds)
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