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报告翻译问题
I am also getting LUA errors.
[Stealth 2.1 (Improved Stealth Mod)] AddCSLuaFile: Couldn't find 'cl_init.lua'
1. unknown - lua/entities/ent_proxsensor/init.lua:1
[Stealth 2.1 (Improved Stealth Mod)] AddCSLuaFile: Couldn't find 'cl_init.lua'
1. unknown - lua/entities/ent_soundgrenade/init.lua:1
1. unknown - lua/autorun/server/stealth.lua:201
Enemies start killing each other all the sudden and I'm not sure what causes it.
1. v - lua/autorun/server/stealth.lua:1283
2. unknown - lua/includes/modules/hook.lua:102
@big true I'm talking to the creator of NEAD to see if I can improve this mod's performance.
Also, for some stupid reason you actually have to die and respawn for the disguise to take effect, even if you're using the enhanced playermodel selector. I'm trying to find a way around this.
Would this "Modified Realistic Combine AI" mod affect anything with stealth mod? I used both Stealth mod and this AI mod together for a long time, this AI mod also affects citizens, rebels as the logic was also applied to them when he modified it.
Would any of it's ai enhancements or features break the stealth mod? I noticed they aren't reacting to sound really and might be not behaving the way they should.