武装突袭3

武装突袭3

K-9 Hermes
Cry 2022 年 4 月 10 日 下午 4:48
Dedicated Server Doggo Issues
Made this a comment, but thought a Discussion may be better for organizational purpose.
Pasting the comment below.



Hey, runnin' into the same issues the other guys are havin' with dedicated servers.

For some setting information (I'd be happy to talk more if you want to msg to give more info)
- AI Turned off (Tested it with AI on, still does not work)
- Custom Respawn Position
- Tested with char synced to Module & Trigger then without syncing.

I'm able to get the dog spawned, and the interactions do show- just the dog does not follow and is not responsive to any interaction. (Ex: clicking on "Leash" doesn't bring a leash out)

Been tryin' to get a doggo for my unit for a bit now, so hopin' you can help troubleshoot this with me.


Edit: Been talking about this over in the comments on the mod with the mod author.
I'll update when this is fixed / has a fix
最后由 Cry 编辑于; 2022 年 4 月 13 日 下午 12:57
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Clyde 2022 年 4 月 30 日 上午 5:55 
I havent found a mod conflict on our end :( @Crymore do you use ALIVE? Or Danger.FSM? AI mod? Are you loading a previous save?

Squad and I are clueless as to why it won't work now. Dog spawns in with both types of triggers, but refuses to follow.

A few updates ago, it worked nice. Dog followed\teleported, had commands. Any ideas?
r0dx864  [开发者] 2023 年 6 月 12 日 上午 8:52 
This should be resolved now
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