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It just didn't update properly even though it said it already did
But so far I'm still getting the same error and problem. I've got to get off for now but I'll try more troubleshooting later.
---------------
if(!isserver)exitwith{};
|#|params [["_1",objNull,[objNull]],["_u",[...'
Error Params: Type Array, expected Object
File k9\functions\fn_moduleK9.sqf..., line 14
--------------
The error appears the instant that the dog was set to respawn at, rather than on death. I've been able to recreate it several times on an otherwise unmodded Arma 3. Using Game Master, I found that it was spawning an ambient animal (civilian faction, idle wandering) of the default Alsation Sand Black at the map's origin. I get this in both SP and MP.
Hope this helps. If I can give you anything else, let me know.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2912186689
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2912186689
[objNull,[player],true] spawn K9_fnc_moduleK9;
Will spawn usable dog assigned to player with default settings. Pretty easy to change the settings in the function itself if you want a particular setup.
Not sure if it's possible to define what you want using the module in 3den yet, but for now, this is more then good enough. I'll keep experimenting and see what else I find out.
Also, unsure if it's the mods I'm running or not, but the leash is not functioning correctly at the moment. The dog doesn't seem to want to move when I'm moving as well. Great mod, been using this off and on for years!
The dog does not respond to my instructions and does not follow me.
The mod works great only in SP.
Try multiplayer-host-lan after editing a mission and putting dog module in a game and sync it. Just un-pbo a MP mission from the workshop.