安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Thanks for replying, great work on your mod, it must have taken some fair amount of script wizardry, I'd wager.
Like I said, if all you want to do is use the scanner but not have any of the other stuff, uninstall this mod but leave "modules in a box" installed and use "/spawnitem miab_basestore_scanner" and "/spawnitem miab_basestore_receiver" and you should be good to go.
where a player can only copy/paste existing castle to the TD map, or duplicate his defends battery with some cost (pay the pixel, or provide all building materials which works better when your battery uses rare defends towers)
So I hope there can be a "Module in a station" where the box is actually a station, and you need to put all materials into that station, then station expanded into a base.
And a crafting station that only has miab_basestore_scanner and miab_basestore_receiver.
I think this is the survival friendly version of Base In A Box. What do you think @Pilchenstein ?
In any event, my position on enforcing "realistic" behaviour is that it's not something I have any interest in doing but if you want to make your own addon that uses the miab core to do so then I don't have any objections. :)