Starbound

Starbound

The Orcana
Naii Starwing 2022 年 5 月 26 日 下午 8:40
ID change of in-world generated tiles
> It might be worth pointing out that changing the names of items, objects and blocks, as well as moving or removing said articles, can have world-corrupting effects such as crashes, items turning into PGI's, and leaving object collision geometries where objects once were.
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Nemasys  [开发者] 2022 年 5 月 26 日 下午 9:26 
Thank you for that. I still prefer to resolve the conflict though. If a planet winds up crashing the game, that planet file can be deleted, and it will be regenerated when you try going to it again. Unfortunately that won't save anything that has been built there I'm afraid.
Naii Starwing 2022 年 5 月 26 日 下午 10:14 
I'm sure all the people who had their home base on planets containing even a single affected tile will thank you immensely.
countlessCritters 2022 年 5 月 26 日 下午 10:28 
引用自 Naii Starwing
I'm sure all the people who had their home base on planets containing even a single affected tile will thank you immensely.
And anyone trying to go to a planet that tries to generate a marble cave, seeing as marblecaves.biome still has this in it (the \ is to prevent steam from removing the code in brackets, it is not in the actual file):
"mainBlock" : "marble", "subBlocks" : [\ "limestone", "marble" ],
最后由 countlessCritters 编辑于; 2022 年 5 月 26 日 下午 10:35
10KE 2022 年 5 月 27 日 上午 5:56 
引用自 Naii Starwing
I'm sure all the people who had their home base on planets containing even a single affected tile will thank you immensely.
And anyone trying to go to a planet that tries to generate a marble cave, seeing as marblecaves.biome still has this in it (the \ is to prevent steam from removing the code in brackets, it is not in the actual file):
"mainBlock" : "marble", "subBlocks" : [\ "limestone", "marble" ],
seconding this, please rename the block names in the biome file!
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