Stellaris

Stellaris

More Events Mod
Era 2024 年 7 月 30 日 下午 2:41
Spawn Chance
Hey, I am trying to have a run where every special system spawns, or as many as can, and I can't figure out why some systems don't spawn, and the solar_system_intializers don't appear to have a spawn chance to them sometimes. Is there anything I can do?
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Malthus  [开发者] 2024 年 7 月 31 日 上午 4:42 
Some are spawned during the game via event script, so there is no natural spawn chance.

Considering that some event spawned systems require a lot of additional setup to work as intended it unfortunately isn't as easy as just adding a spawn chance to them. There really isn't an easy solution that fits everything here.
Era 2024 年 7 月 31 日 下午 4:02 
That's too bad, but thanks for the answer anyways
Violent Beetle  [开发者] 2024 年 8 月 2 日 上午 1:53 
You might also be thinking about usage_odds and not spawn_chance

spawn_chance defaults to 100% but used to decrease probability of spawn. Most would be scaled_spawn_chance which is multipled by number of stars/100
Apostatis 2024 年 8 月 29 日 上午 2:38 
Hi, sorry to hijack this, but do you by chance know is there's a way to check if the Luminous Flame system has spawned in my galaxy upon starting a run?
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