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In theory it should be working like the l gates just with the extra step of needing to be explored like a wormhole first.
Have you checked if you are able to explore the other rift from the side of the rift, not the nexus?
So my setup was: New game, with gates active, spawned a starbase in each system with an active rift, spawned a scienceship in each of those systems, researched all technologies to be able to use the rifts.
Now I used the scienceship in one of the systems (with scientist) to explore the first rift. Worked. Could send it through to the nexus. But wasn't able to send the ship to any of the other systems as the rifts were not yet explored.
Then I used the next scienceship in another system with an unexplored rift put a scientist in and explored that rift. Now I was able to pass through that one as well. Works exaclty as intended on my end.
Did you do anything differently?
Can you check again just to make sure that you indeed are unable to do so? If this was the case then I'd have a problem to replicate the issue.
This one is open
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2793937035
This one I can't open
No inconvenience at all. If anything were broken, a detailed description of the problem is very helpful. (even better though if nothing is broken :) )
I don't have any broken gates in my empire and I am well ahead of my neighbors in research, so they don't have that tech either. So Gateway Activation tech is not appearing (this is the reason I was hoping to use rifts instead since a rift is at each end of my borders),
Is the stabilization tech a re-skin of the Gateway Activation tech? I realize this is an edge case, but since it acts as a substitute for gate tech, it probably shouldn't be reliant on having found a broken gate it in the same way, assuming that it is currently. If it's not that, I have no idea why the tech isn't appearing