武装突袭3

武装突袭3

Specialist Military Arms (SMA) Version 2.7.1
King Joffrey 2016 年 10 月 19 日 上午 6:07
my missions wont open after the recent update
my missions wont open after the recent update how do i fix this ?
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KhanTheMad 2016 年 10 月 19 日 下午 1:13 
I have the same issue, was just setting up a mission last night and loaded it up this morning to continue and says that I am missing the mod or a accessorys mod
Vin.  [开发者] 2016 年 10 月 19 日 下午 9:43 
It's never really a good idea to create missions dependent on mods, in my opinion. You can roll back to an older version of SMA to open the mission and set the mission.sqm not binarized and remove the mod dependencies out of it and the mission itself.
最后由 Vin. 编辑于; 2016 年 10 月 19 日 下午 9:44
J.Home 2016 年 10 月 20 日 上午 5:59 
If you find your mission.sqf and remove the line
"SMA_Weapons_Accessories_2",

under addons[]=
you should be fine. I havnt found this to be an issue yet, no items missing from my loadouts, but its worth checking.
Amadeus 2016 年 10 月 20 日 上午 8:56 
Does that also solve SMA_Recoil, because that is a problem as well. If I can revert, I would appreciate the advice.
VLADIMPALER 2016 年 10 月 21 日 下午 10:18 
WHATR A PIECE OF JUNK!!! i have over 50 scenerios that dont work because this and another file cant be found!!!!!!
Vin.  [开发者] 2016 年 10 月 22 日 上午 11:18 
It's not SMA's fault. Mods are always subject to change. Reason why you should never add mods into missions when you're creating them.
VLADIMPALER 2016 年 10 月 23 日 下午 6:45 
hm.... so how can i access them in missions?
Vin.  [开发者] 2016 年 10 月 24 日 下午 12:32 
By using Virtual Arsenal?
VLADIMPALER 2016 年 10 月 25 日 下午 9:12 
<----- nOOb.. i really dont know what that means
VLADIMPALER 2016 年 10 月 26 日 上午 10:58 
i just DLed it BUT.... i made custom load outs for enemy units, i have different armor classes, costumes etc.. VA is great but not to alter enemy or other units. right?
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