安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Edit: Bad News. I don't get an error or crash. Hm.
Edit: Got it! Beam Drill Mod + this one leads to errors.
The porblem I saw with Beam Drill mod and I reported it over there on their bug page, was when I just enabled that mod alone, it would created a extra block in the "G" menu. That mod is suppose to have only two blocks, the Beam Block and Beam Turret. The mod was also adding in a extra Vanilla block, the Large Drill. It would place this block between the Sliding Door Block and the Arc Furnace block. This also is where your Transporter block goes in the "G" menu, if this is the only mod.
So there may be an issue with that. I reported it over in the Beam Drill mod, you may also want to contact him and see if they can remove that extra block bug.
Like I said it works OK now, but in future I don't know, but cleaning out appdata mod folder worked.
I also have this issue.
EDIT it apears to be another mod conflict. the issue is theres no way I can figure out what mod as I am running like 80. It works properly when it is the only mod in the world.
published world to see if it helps
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=701465372