Team Fortress 2

Team Fortress 2

Nope.Taunt
Kaganar 2016 年 4 月 8 日 下午 1:06
Can you make this taunt faster?
引用自 Crazyhalo
what kind of criticism is this? be specific please
It takes so long for engie to say "Nope".Im thinkinking that you should make it say nope while hat is going up.

Also dont just write "Be exact" and delete the discussion.That's rude.
< >
正在显示第 1 - 6 条,共 6 条留言
KONG 2016 年 4 月 8 日 下午 2:25 
Your right, it goes to slow. But it is a cool taunt.
Grey  [开发者] 2016 年 4 月 9 日 上午 6:00 
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.
Kaganar 2016 年 4 月 9 日 上午 6:29 
引用自 Sir.Grey
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.

So i got this right ,right?
You cannot make it faster for now as you are replacing Director's Vision so the game expects the same length.

I think this taunt is more of a "response" taunt. ie: You kill someone with 1 hp left and you do this taunt while they r at killcam.So people wont want to spin their cam around much while doing this taunt
最后由 Kaganar 编辑于; 2016 年 4 月 9 日 上午 6:30
Koala Penis 2016 年 4 月 9 日 下午 12:56 
this i agree with
Grey  [开发者] 2016 年 4 月 10 日 上午 10:01 
引用自 Lithium
引用自 Sir.Grey
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.

So i got this right ,right?
You cannot make it faster for now as you are replacing Director's Vision so the game expects the same length.

I think this taunt is more of a "response" taunt. ie: You kill someone with 1 hp left and you do this taunt while they r at killcam.So people wont want to spin their cam around much while doing this taunt

Not quite, we took into account how long other taunts are and we looked at how long it takes to do a reasonable job of positioning your camera so you can see yourself for a screenshot and decide that having it for about the same amount of time was optimal. It is a response taunt, but the ability for people to take screenshots of themselves is something worth considering and accounting for,
Mangler of Cows 2016 年 4 月 10 日 下午 12:34 
then how about extending the time when the standin engi places his foot (before the hat raising), then reduce the time back to normal for the nope + diplodocus ? you would be able to correctly take a screenshot in the meantime, and keep the original nope (or perhaps increase the time standing with the elongated neck)
最后由 Mangler of Cows 编辑于; 2016 年 4 月 10 日 下午 12:35
< >
正在显示第 1 - 6 条,共 6 条留言
每页显示数: 1530 50