Team Fortress 2

Team Fortress 2

Nope.Taunt
Kaganar 8 ABR 2016 a las 13:06
Can you make this taunt faster?
Publicado originalmente por Crazyhalo:
what kind of criticism is this? be specific please
It takes so long for engie to say "Nope".Im thinkinking that you should make it say nope while hat is going up.

Also dont just write "Be exact" and delete the discussion.That's rude.
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Mostrando 1-6 de 6 comentarios
KONG 8 ABR 2016 a las 14:25 
Your right, it goes to slow. But it is a cool taunt.
Grey  [desarrollador] 9 ABR 2016 a las 6:00 
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.
Kaganar 9 ABR 2016 a las 6:29 
Publicado originalmente por Sir.Grey:
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.

So i got this right ,right?
You cannot make it faster for now as you are replacing Director's Vision so the game expects the same length.

I think this taunt is more of a "response" taunt. ie: You kill someone with 1 hp left and you do this taunt while they r at killcam.So people wont want to spin their cam around much while doing this taunt
Última edición por Kaganar; 9 ABR 2016 a las 6:30
Koala Penis 9 ABR 2016 a las 12:56 
this i agree with
Grey  [desarrollador] 10 ABR 2016 a las 10:01 
Publicado originalmente por Lithium:
Publicado originalmente por Sir.Grey:
The taunt was based off the timings of other taunts, to take about the same amount of time as them. We will consider minor tweaks, but one of the things you have to consider is that people like to spin the camera around so that they can take a screenshot and we want people to have enough time to do this.

So i got this right ,right?
You cannot make it faster for now as you are replacing Director's Vision so the game expects the same length.

I think this taunt is more of a "response" taunt. ie: You kill someone with 1 hp left and you do this taunt while they r at killcam.So people wont want to spin their cam around much while doing this taunt

Not quite, we took into account how long other taunts are and we looked at how long it takes to do a reasonable job of positioning your camera so you can see yourself for a screenshot and decide that having it for about the same amount of time was optimal. It is a response taunt, but the ability for people to take screenshots of themselves is something worth considering and accounting for,
Mangler of Cows 10 ABR 2016 a las 12:34 
then how about extending the time when the standin engi places his foot (before the hat raising), then reduce the time back to normal for the nope + diplodocus ? you would be able to correctly take a screenshot in the meantime, and keep the original nope (or perhaps increase the time standing with the elongated neck)
Última edición por Mangler of Cows; 10 ABR 2016 a las 12:35
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