Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan








Corley, i like all 5 of your suggestions, lol. Probly speed stands out the most at first thought. Ill deffinatly watch this thread and keep up. Thanks again for your awesome mod and your updates!
I think a spell such as frost fate in a scroll, on my pet would rock! Lol.
Edit: I would definitely be keen on some weapon-exclusive special-effects-turned-spells like Scalding Geyser, Meteor Strike or Acid Rain, or perhaps new and extreme ones like singularity, where up to x amount of enemies get pulled into melee range and you just use up y amount of mana to create an explosion based on your DPS and magic damage, stun and/or elemental DOT optional.
Not sure, though, all of this would require some serious balancing, if nothing else.
Stackable scrolls of MP / HP regen could be a thing. U could use 4 full HP, 4 full MP, 2 of each for balance, 3/1... could be another improvement to character customization.
Say, transmute 2 heal scrolls, and it adds a minor regen quality? Or transmute 4 summon scrolls and it adds a thorns type quality? Idk. Maybe its to much mod wise, plus is this even a cool idea?