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That sounds like it go great with the Teir 3 psionic armor thats comming next update, I forgot that ability existed thanks!
Been looking to see if anyone has a "armor with shields" armor, and your the only one with one, as the Gremlin suit.
What I've been looking for is a Shield Armor that also has a "shield regeneration" as a passive aspect of it.
If your shields have taken damage, it restores them at the start of your turn, or you have an ability to restore them at no AP cost, but a X turn cool down.
I decided to add the sheildbearers ability of a sheild recharge, however i still need to look into making it passive, ect.
But that is a good idea ill be looking into.
Now in that mod, it was used to reduce wound time - I assume it could be used to ampify them instead, provided you set upper and lower limits; which would basically mean that wearing the chem suit means that if a soldier gets hurt in it, his wounds will be far worse than suppificially apparent, and will take them much longer to recover from.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=690713958 for that workshop download.