XCOM 2
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New Armors
   
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2016 年 3 月 4 日 上午 7:54
2016 年 5 月 18 日 下午 8:12
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New Armors

描述
*****ALERT******

-I just havn't had the time to properly work on this mod, so I'm making it open source. If you want to take it, modify it and tinker with the settings/revamp it, my all means do so.

-If you wanted to use this code as a basis for a new mod you may as well, just cite me as a source :D

-If i do find the time i may or may not add on misc features and bug fixes, but other than that updates are basicly stagnant.

-Big thanks to long time folowers like DabHand for the constant support/feedback

******END OF ALERT********

Adds several new armros into the game to provide more tatical variance



Important Notes:

-Light, Heavy, and Gremlin Kevlar must be built in the proving grounds to get more copies now, they're instant but cost 10 supplies each

-Teir 3 armors have now been added



Armors added are:

-Gremlin Kevlar/Plated/Powered

-Heavy Kevlar

-Light Kevlar

-Juggernaut Plated/Powered

-Eagle Plated/Powered

-Chem Plated/Powerd

-PSI Plated/Powered


Mods Like this one you may Enjoy:

-Tech4 Armory

Warning: Requires new save file to activate

热门讨论 查看全部(3)
8
2017 年 4 月 16 日 上午 9:13
Armor Ideas
Powercore2000
1
2016 年 4 月 11 日 上午 7:37
Pet Projects/Long Term Ideas
Powercore2000
0
2016 年 5 月 19 日 下午 7:52
Balencing
Powercore2000
83 条留言
GameDude420 2021 年 12 月 23 日 上午 12:11 
oh this is all like you have to change the loadout? thats stupid... :/ so hard to find a good mod on here
rjrgj 2020 年 3 月 14 日 下午 12:50 
Hey Guys im looking for a simple MOD. Can any tell me if there is a MOD that lets you change the color of armor in game instantly?

I do not want to wait until they are whatever level to change their colors.
Conefed 2017 年 2 月 28 日 上午 9:58 
Warning Commander, Juggernaut armor destroys terrain and breaks concealment.
Conefed 2016 年 11 月 14 日 下午 8:18 
Kevlar Vest gives my female soldiers man arms
Powercore2000  [作者] 2016 年 8 月 22 日 下午 6:42 
I am also perfectly fine with anyone who wants to make derrivives from this mod. Any technical questions I would be happy to answer.
Powercore2000  [作者] 2016 年 8 月 22 日 下午 6:39 
What?! Steam unsubbed me from the freaking thread! I'm so sorry i havnen't been talking the comments, I didn't know this still got comments!
Maximum Carnage 2016 年 8 月 22 日 下午 12:33 
Hey I made a new mod derived from this one (Tech4 Armory). This was very helpfull, thank you.:steamhappy:
DabHand 2016 年 8 月 10 日 上午 3:59 
Yeah that sounds pretty awesome!
hambil 2016 年 7 月 18 日 上午 6:14 
I also had an idea, and this one might be tough but... to offer a popup everytime you build an armor in the proving grounds that lets you customize the stats/abilities but the 'points' spent must remain the same. E.g. you choose to build the new stealth armor, and you want it even stealthier, so when the popup comes up you select a smaller detection radius and sacrifices the grappling hook and some movement for it. Each armor build this way will get a unique name if you have the proper mods installed.

And more to come. But let's get it working again first :)

hambil 2016 年 7 月 18 日 上午 6:14 
@DabHand: There is certainly no shortage of things to do. Right now I am just focused on getting things to build and run as designed bug free. I've got a bit of code cleanup work to do.

I have no intention of changing the requirements to build higher tier armors, other than balance tweaks.

Some of the ideas I have that may or may not get implemented, it's still too soon to tell:

* Each 3 tier armor is slightly unique coming with a random perk assigned to it (for a list of perks that make sense)
* Color code health bars to show health from armor vs. normal health (may become a separate mod)
* Stealth armor, with a lower detection radius, higher movement and a grappling hook, but sacrifices protection.
* Hazmat armor, which makes you immune to nearly everything (fire/acid/poison/explosive damage) but suffers aim and stealth penalties.