Arma 3
task_force_radio
JG54|NF2*[CN] 24. maj 2017 kl. 18:36
How do fix server addons error
I have tips "No task force radio deployed on server" by Our server start MP mission, and in mission all player radio cannot work. how fix this?
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Dedmen Miller  [udvikler] 24. maj 2017 kl. 20:36 
Task force radio is not deployed on the Server. You should deploy Task force radio on the server.
JG54|NF2*[CN] 24. maj 2017 kl. 21:14 
Oprindeligt skrevet af Dedmen Miller:
Task force radio is not deployed on the Server. You should deploy Task force radio on the server.

En ..... I confirm that the server is using TFR

Just Check the plugin, is the latest version of the @Enhanced Movement conflict, but the reason I do not know.

:steamsad:
JG54|NF2*[CN] 24. maj 2017 kl. 21:16 
In addition, the current TFR in Zeus / VTS Missions, Direct control to an AI, can not speak directly.
Dedmen Miller  [udvikler] 25. maj 2017 kl. 8:29 
"@Enhanced Movement conflict" ?
Zeus bug is already known and fixed in the 1.0 beta
JG54|NF2*[CN] 25. maj 2017 kl. 22:32 
Oprindeligt skrevet af Dedmen Miller:
"@Enhanced Movement conflict" ?
Zeus bug is already known and fixed in the 1.0 beta


@Enhanced Movement


thx
Dedmen Miller  [udvikler] 26. maj 2017 kl. 3:24 
I know what Enhanced Movement is. But what do you mean by "conflict"?
JG54|NF2*[CN] 26. maj 2017 kl. 7:20 
I mean that EM and TFR will conflict, sorry English is not native language :steammocking:
JG54|NF2*[CN] 6. juni 2017 kl. 22:26 
Oprindeligt skrevet af Dedmen Miller:
I know what Enhanced Movement is. But what do you mean by "conflict"?

Hi , I have other questions for you

1)TFR whether to consider increasing the group call function, in order to be in the same vehicle
2)In addition, when using the pilot helmet and armor helmet, all the sound will be reduced, this is the reason for TFR or ACE?
Dedmen Miller  [udvikler] 7. juni 2017 kl. 5:17 
2) ACE.
1) Don't understand.
JG54|NF2*[CN] 8. juni 2017 kl. 20:39 
Oprindeligt skrevet af Dedmen Miller:
2) ACE.
1) Don't understand.


About 1
En......It's Cabin call, There is no need to set the frequency, With everyone in the same vehicle.
Dedmen Miller  [udvikler] 9. juni 2017 kl. 6:38 
You mean Vehicle Intercom?
JG54|NF2*[CN] 9. juni 2017 kl. 8:45 
Oprindeligt skrevet af Dedmen Miller:
You mean Vehicle Intercom?
yes~~~
Dedmen Miller  [udvikler] 9. juni 2017 kl. 10:17 
Already implemented in 1.0.
JG54|NF2*[CN] 9. juni 2017 kl. 10:36 
Oprindeligt skrevet af Dedmen Miller:
Already implemented in 1.0.
:steamhappy::steamhappy:
Lucit 13. aug. 2017 kl. 12:42 
Experiencing the original issue here ... when trying to run it on a server all players are getting " Task force radio is not deployed on the Server" and no radios are issues.. tracking down the error in the code on GitHub, the only thing I can think of is that the server init function is not getting called..

Key points:
Running this on a dedicated server
Using arma3server_x64.exe
Running the following mods ( in this order ) : "-mod=!Workshop\@CBA_A3;!Workshop\@Ares Mod - Achilles Expansion;!Workshop\@task_force_radio;!Workshop\@JSRS SOUNDMOD;!Workshop\@CJTF Helmet Mounted IR Strobe;!Workshop\@CH View Distance;@outlw_magRepack_v3.1.3;!Workshop\@ShackTac User Interface;!Workshop\@Earplugs;"
Team speak is not installed on the server.

any pointers would be great.


--- UPDATED ---
--- FIXED this myself.. There is a conflict between @Earplugs and @task_force_radio, removing that mod corrected the issue.

Sidst redigeret af Lucit; 14. aug. 2017 kl. 13:21
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