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After troubleshooting the problem with the hlpe of the community, I found that this mod is the one causing the crashes.
It worked fine earlier today, but is now causing crashes for me, so mu guess would be that its the update to the mod thats causing it.
I hope the author will see this soon and be so kind as to correct this problem so we once again can use this mod.
Well you are asking the wrong person here. :)
It could very well be that simple, but I think only the author would be able to determine that.
Hopefully it will be fixed soon and we can use this mod again.
I'll wait to hear from the author before reacting or OVER reacting, its probably a minor tweak than we can all go back to using this helpful mod : )
Theres also a chance this isnt it at all, only time will tell.
[0005.72] Critical: appError called: Assertion failed: appErrorf [File:G:\BuildAgent\work\a78b974cadaf0436\branches\Shipping\XCOM2\Development\Src\Core\Src\UnClass.cpp] [Line: 1755]
Can't bind to native class LessGravelyWounded.FixWoundTimers
Stack: Address = 0x9b29b435 (filename not found) [in C:\Games\Steam\steamapps\common\XCOM 2\Binaries\Win64\XCom2.exe]
It seems reasonable to think its this mod.
I have a number of other mods in stalled as well, but its only when I activate this mod that the game crashes, otherwise it works fine.
Until I hear from the mod the only thing I really can do it disable to mod.
Hopefully its just a minor tweak as you say and I can enable it again soon.
Great and much appreciated. :)
For good reason, as the mod author has fixed it, all im sure he needed was a polite notification and some time to take care of the issues :p