Team Fortress 2

Team Fortress 2

BAT-VICH [UPDATED]
Stats?
When consumed: Wearer cannot take critical hits for 7 seconds
Recharges in 25 seconds
最后由 Always Sunny in Estrodialia 编辑于; 2015 年 11 月 12 日 下午 9:48
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正在显示第 1 - 15 条,共 15 条留言
Always Sunny in Estrodialia 2015 年 11 月 10 日 上午 11:52 
Its like mini-sandvich, but better than the chocolate
Runic 2015 年 11 月 10 日 下午 3:53 
My idea would be that, if you throw it while aiming at a teammate, it'll auto-target them. But if you throw it while aiming at nothing, it'll go forward a bit and then come back to you, healing you. The downside would be that it'd act as a small health pack (as opposed to the standard medium) and you wouldn't be able to eat it regularly.
rat from the year 2011 2015 年 11 月 10 日 下午 7:03 
i think it would make a nice sandvich reskin
Always Sunny in Estrodialia 2015 年 11 月 10 日 下午 9:25 
引用自 Runic
My idea would be that, if you throw it while aiming at a teammate, it'll auto-target them. But if you throw it while aiming at nothing, it'll go forward a bit and then come back to you, healing you. The downside would be that it'd act as a small health pack (as opposed to the standard medium) and you wouldn't be able to eat it regularly.
Nice
Zoracs (已封禁) 2015 年 11 月 11 日 上午 7:38 
引用自 KEK Sims Logic.exe
When consumed: player heals 150 health, 25% resistance to every damage for 8 seconds
On alt-fire: Drops a small health pack
Recharges in 20 seconds

引用自 Runic
My idea would be that, if you throw it while aiming at a teammate, it'll auto-target them. But if you throw it while aiming at nothing, it'll go forward a bit and then come back to you, healing you. The downside would be that it'd act as a small health pack (as opposed to the standard medium) and you wouldn't be able to eat it regularly.

Let me throw these two stats in my Stat-ification Cauldron. Ah, here is the result!

+Left and Right click both heals 150HP (or a medium kit for anyone else), and gives eater 20% damage resistance for 10 seconds. Recharges in 25.
+Left-click causes Bat-Vich to fly like a batterang. Enemies hit lose half their max ammo and prevents them from being healed for 5 seconds.
France_Toast 2015 年 11 月 11 日 下午 8:53 
引用自 ZeGang JerJer
i think it would make a nice sandvich reskin
HACKED BY UN!KN??OWN 2015 年 11 月 12 日 下午 12:27 
when eating this you get +45% of all resistances for 6 seconds
can be dropped for teamate as a medium medkit

-65% Regen rate (1 min)
-25% Hp on wearer
France_Toast 2015 年 11 月 12 日 下午 12:54 
maybe sandvich reskin with cosmetic effect on consumtion
Gucci Membrane 2015 年 11 月 12 日 下午 5:23 
Once nommed: Heals up to 75% health by how much health you have. (Example: 173HP + 75% = 268 health.) You also will become 35% vaulnerable to all damage sources (bullet, fire, crit, explosive, ect)
-20% charge rate (36 sec instead of 30)
France_Toast 2015 年 11 月 12 日 下午 8:10 
引用自 AverageSkyler
Once nommed: Heals up to 75% health by how much health you have. (Example: 173HP + 75% = 268 health.) You also will become 35% vaulnerable to all damage sources (bullet, fire, crit, explosive, ect)
-20% charge rate (36 sec instead of 30)
so heals less then sandvich takes longer to charge and you take more damage?
Always Sunny in Estrodialia 2015 年 11 月 12 日 下午 9:45 
引用自 AverageSkyler
Once nommed: Heals up to 75% health by how much health you have. (Example: 173HP + 75% = 268 health.) You also will become 35% vaulnerable to all damage sources (bullet, fire, crit, explosive, ect)
-20% charge rate (36 sec instead of 30)
Then it´ll be worse than the Chocolate? And that vulnerability would be deadly af
最后由 Always Sunny in Estrodialia 编辑于; 2015 年 11 月 12 日 下午 9:46
Duckey 2015 年 11 月 20 日 下午 9:16 
My idea :
+50% Explosive resistance
+25% Fire resistance
+25% Faster speed
- Deal 10% less damage
- No random critical
Effect work for 8 seconds
BossBTL 2015 年 12 月 1 日 下午 7:48 
its a f#cking sandvich reskin. get over yourself damn it.
zorro 2015 年 12 月 4 日 下午 8:56 
+25% damage resistance when eaten
-Effect lasts for less time
-25% longer regen time
On primary fire or taunt, not only does it restore 200 health over four seconds, but it also causes the player to take no knockback, all status effects are cleared, and mini-crits do no damage against the player.

On secondary fire, it can be thrown: however, not only can this can be thrown at allies to restore their health based on how close it lands to the ally, but it can also damage enemies, always doing a crit if it actually hits the enemy.

Pros:

+Takes only fifteen seconds to recharge.

+Player moves 28.33% faster, A.K.A, 105% of the normal movement speed used for the Sniper, Spy, and other classes.

Cons:

+5% damage taken from crits.

-Player can only use primary weapon.
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