Space Engineers

Space Engineers

[EEM] Exploration Enhancement Mod
Fable 2019 年 5 月 4 日 下午 5:00
No Eligble spawn groups could be found near player
I'm testing this mod out in a local multiplayer survival game.
I've tried to change all kinds of spawnrate/distance settings in MES to get a feel for what this mod actually does.

So far it just doesn't spawn anything. I've been traveling 200m/s around mars (and earth) in order to satisfy exploration requirements.

Nothing is spawning and the debug says: No Eligble spawn groups could be found near player

Any ideas what I'm doing wrong?

Only Drones and Scripts enabled. Using mods MES and NPC Programming Extender
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Thraxus  [开发者] 2019 年 5 月 4 日 下午 8:25 
What content mods are you using? EEM doesn't spawn planetary stuff. Space only.
Fable 2019 年 5 月 5 日 上午 2:08 
Well, now I feel silly :P

I've been using: "More NPC Encounters V4.0 More Npc's Space CargoShips and NPC Ground Vehicles and Base's"
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1521951493

Which has been working pretty great in terms of adding some danger to the world. EEM got me excited to see neutral factions and even trading. We're just a 2 man server and all by our lonesome.
Thraxus  [开发者] 2019 年 5 月 5 日 上午 7:23 
Yeah, unfortunately EEM only adds space content right now. However, it does play rather nicely with mods from the MES family. The one above, Air Traffic, Corruption, and Reavers for example. EEM itself is designed to add more flavor in terms of trade, factions, police, and just to give a general sense of life to the otherwise empty universe. Planets didn't exist when EEM was first created, and SE doesn't provide native ways to add content to them, so we're unfortunately a bit lacking in that regard. It's on the roadmap for this year though.
Fable 2019 年 5 月 18 日 上午 8:07 
We all appreciate the work! MES stuff and EEM is essential for this game. Looking forward to future updates
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