Xenonauts

Xenonauts

Xenonauts: Community Edition
iskender 2017 年 1 月 13 日 下午 1:21
Community Edition mod list?
I'm... unsure which mods are already in Community Edition, I recognize a few (extended lore was the most obvious), but I'd like to know if there's a list somewhere so I can avoid double-installs on mods.
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maximustrajan23 2023 年 2 月 20 日 下午 11:55 
yea so would I!!! but i guess nobody cares what we want :(
trar 2023 年 3 月 21 日 上午 8:29 
I will install it and post a list of what's bundled sometime soon, since I'm curious too.
tonechild 2024 年 2 月 16 日 下午 4:52 
As of Feb 2024, XE:CE 0.35.1 05/05/20 version Here's the list of mods CE comes with:

Aegis Armor (FR) Ambience Forest Armoured Assault! Armoured Assault! (FR) Extended Weapon Descriptions for Fighters Extended Weapon Descriptions for Fighters (FR) Fire in the Hole (FR) Furies, Terror, and Dreadnoughts Oh My Khall's More Portraits Lore+ Lore+ (FR) NewCars Random Map Pack Arctic Collection Random Map Pack Desert Style Random Map Pack Farm Edition Restored Community Map Pack Skitso's Alien Base Booster Pack Skitso's Improved Tile Art Pack Skitso's Ultimate Megamix Map Pack 2000 Tropical and Swamp Tileset xce xce (FR) xcebalance xcebalance (FR) xceextramaps xcesettings xcesettings (FR) [XCE] Xenonauts Fix Pack

notes:
* The (FR) ones are the french language versions and are disabled by default
* Aside from the (FR) ones, I believe" Armoured Assault", and "Furies, Terror, and Dreadnoughts Oh My" are also disabled by default as well.
* You can enable/disable any of the mods using the built-in mod tools menu that you see when you start the xenonauts launcher, as well as add other mods you want etc
* The so-called reaper "fix" is nothing more than an override to aiprops.xml, making them do chemical damage to armour and can be disabled by turning off the xcebalance mod. I digress, but, I don't consider these types of things "bug fixes"
最后由 tonechild 编辑于; 2024 年 2 月 16 日 下午 5:01
wretchedegg 2 月 16 日 下午 8:43 
引用自 tonechild
As of Feb 2024, XE:CE 0.35.1 05/05/20 version Here's the list of mods CE comes with:

Aegis Armor (FR) Ambience Forest Armoured Assault! Armoured Assault! (FR) Extended Weapon Descriptions for Fighters Extended Weapon Descriptions for Fighters (FR) Fire in the Hole (FR) Furies, Terror, and Dreadnoughts Oh My Khall's More Portraits Lore+ Lore+ (FR) NewCars Random Map Pack Arctic Collection Random Map Pack Desert Style Random Map Pack Farm Edition Restored Community Map Pack Skitso's Alien Base Booster Pack Skitso's Improved Tile Art Pack Skitso's Ultimate Megamix Map Pack 2000 Tropical and Swamp Tileset xce xce (FR) xcebalance xcebalance (FR) xceextramaps xcesettings xcesettings (FR) [XCE] Xenonauts Fix Pack

notes:
* The (FR) ones are the french language versions and are disabled by default
* Aside from the (FR) ones, I believe" Armoured Assault", and "Furies, Terror, and Dreadnoughts Oh My" are also disabled by default as well.
* You can enable/disable any of the mods using the built-in mod tools menu that you see when you start the xenonauts launcher, as well as add other mods you want etc
* The so-called reaper "fix" is nothing more than an override to aiprops.xml, making them do chemical damage to armour and can be disabled by turning off the xcebalance mod. I digress, but, I don't consider these types of things "bug fixes"

Thanks for this.

So do we need to install Fire in the Hole from workshop or just activating FR version will work?
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