Team Fortress 2

Team Fortress 2

Engine Failure - Weapon Skin
Add a error some were
like as a rare pattern?
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Menampilkan 1-15 dari 19 komentar
That'd be sweet.
RedSigma 15 Agu 2015 @ 7:54am 
It is better if its rare but i suggest add some other paint.No need to make the full weapon only pink and black . Add things like a plain paper that where the color start fading from there. Also you can make anotehr version with red and black checkboxes like in portal 1
Patrizl001 15 Agu 2015 @ 10:05am 
Replace blood stains with errors?
if it has a stat track, make it an error
Deglet 16 Agu 2015 @ 6:04pm 
maybe for the strange kill counter?
Purr Chance 16 Agu 2015 @ 10:43pm 
unusual effect: error muzzle flares
DaanBox 21 Agu 2015 @ 4:30am 
I doubt it is possible but what if they replaced the stattrack module, with the error, flashing and everything.
That Guy 20 Sep 2015 @ 1:21pm 
Make the stat track for this an error, it would be perfect
I think the stattrack fits the theme, but people will want that working. The solution is obviously to make a custom error model that somehow still communicates the count.
I voted for this item because I am WAY TOO USED to logging on to a Garry's Mod server and seing nothing but this. Add big, red ERRORs everywhere and it'll be perfect.
Terakhir diedit oleh Mega(lo mein)iac; 28 Feb 2016 @ 6:41pm
statrack as a error, and its perfect
Firepal3D 14 Jun 2016 @ 10:02am 
Diposting pertama kali oleh Patrizl001:
Replace blood stains with errors?
Oh my god. Yes ! :steamhappy:
But only if it's flat and little.
Terakhir diedit oleh Firepal3D; 14 Jun 2016 @ 10:05am
You can try and make it like the Case hardened from CS:GO (If possible)

make it random part of the skin is placed and there are rare errors in random places so it can be
more valuable if you got an error on the waepon
if it gets added it needs to be on pyros' homewrecker.
Hellita 26 Jan 2019 @ 4:07am 
unusual effect: invaled_particle
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