Dota 2
The Next Generation - Hero Concepts
Lyee 2016 年 4 月 14 日 上午 6:28
How to learn &/or contribute?
Hey, I'm a programmer & infrequent poster to /r/dotaconcepts but haven't done much with dota2 tools , how would I go about learning how to impliment heroes for a mode like this, and then go on to contribute them to this module?
最后由 Lyee 编辑于; 2016 年 4 月 14 日 上午 6:29
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Dirty Joe's Taco Shack 2016 年 4 月 14 日 下午 4:26 
https://www.reddit.com/r/DotaConcepts/comments/3xrg2q/the_joy_of_modding/

I would follow this guide for getting started. Also, Valve has a very comprehensive wiki on the Dota Workshop Tools, and there are resources out there like SpellLibrary all a Google search away.

As well, you can talk to the other two devs if you need advice along the way. It's great to have someone who wants to help us.
最后由 Dirty Joe's Taco Shack 编辑于; 2016 年 4 月 14 日 下午 4:26
SwordBacon  [开发者] 2016 年 4 月 14 日 下午 8:23 
引用自 Lyee
Hey, I'm a programmer & infrequent poster to /r/dotaconcepts but haven't done much with dota2 tools , how would I go about learning how to impliment heroes for a mode like this, and then go on to contribute them to this module?

Welcome, aspiring modder!

I'd be happy to work with you on your first hero if you have one in mind. Send me a link to a concept and I'll show you how to get started and give some feedback on what can be done with the Dota 2 tools.
最后由 SwordBacon 编辑于; 2016 年 4 月 14 日 下午 8:23
SwordBacon  [开发者] 2016 年 11 月 9 日 下午 12:29 
I just updated our Github repository of the mod, for anyone who wants to contribute.

https://github.com/SwordBacon/DotaNextGen
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