安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I would follow this guide for getting started. Also, Valve has a very comprehensive wiki on the Dota Workshop Tools, and there are resources out there like SpellLibrary all a Google search away.
As well, you can talk to the other two devs if you need advice along the way. It's great to have someone who wants to help us.
Welcome, aspiring modder!
I'd be happy to work with you on your first hero if you have one in mind. Send me a link to a concept and I'll show you how to get started and give some feedback on what can be done with the Dota 2 tools.
https://github.com/SwordBacon/DotaNextGen