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Here is the concept I made: http://dotaconcept.com/hero/4924
And yes the hero icon and all will be changed as soon as model is made...
Soon.
Sorry I've been gone these past few months. I've been implementing some custom abilities for a new Legends of Dota mod, you guys should check it out!
I'm going to update this soon with a new hero and some balance changes. I'm a little worried that the hero demo map is not going to work anymore since it seems to crash when I load it in Hammer. I'm unable to add bots since they also crash the game. Hopefully I can resolve that issue so you can always have a full game to play if you want!
As for new heroes, I haven't had much time to look over them (there are so many!) and I've got a rather long queue. Let me know if you want to help me add them!
http://dotaconcept.com/hero/2539
-carlvic
(no ♥♥♥♥)
Feel free to add me and I'll let you know when we have a party for it!
Seriusly, 3k+ subs and noone being ready to play. Anyone who played this mod, tell me, when is the best time to search for game here?
Ooze ulti is bugged for several effects, sorry it affected heart! That's like his best item honestly.
Then I will probably even out the work between my heroes and other hero concepts, though I haven't decided how I'm going to choose which to add. Perhaps I'll host a contest on /r/Dotaconcepts in the near future!
(I have translated your message. Thanks for mentioning my project in your group!)
Dota 2: Кибер-спорт:
I also want to make a guide on how you can create a hero's abilities with datadriven and lua scripts. It took me awhile to understand when I first started doing it, but now I can probably make a hero every other day. I'm sure it would help you guys a lot to have a guide focused on making your own custom heroes, so I will deliver!