Reassembly

Reassembly

The Meat faction
dimkajar  [开发者] 2015 年 7 月 26 日 上午 10:25
A little summary
Everybody, thank you very much for your comments!
I really appreciate your feedback and new ideas!

I hope you've enjoyed your time playing the Meat despite some bugs. Currently I know about the following:
1) Getting stuck on other plants and ships. I believe this happens because I used unusual block shape ISOTRI_25 to make horns. And this block is weird. It looks like it was created to be a rocket, not a building block.
2) Plant-looking base sometimes do not reassemble after activation, especially when it is covered in other plant-forms. I think its blueprint is too complex. Maybe later I'll change it. But I'm afraid, that will result in corrupted saves (where old blueprint is already in use)
3) Drones sometimes become hostile (upon mother-ship/plant death). Maybe it occurs because the faction has a NO_PAREN flag. I won't change this flag, otherwise you'll start getting C for plant-seeding (the game will think that you created a base, rather than seeded a plant).
4) AI doesn't charge enemies if the ship has melee weapons.

Also there are some ideas, which I couldn't realize:
1) Hull regeneration during combat, not after combat.
2) Poisonous weapon, not just green.

If anybody is aware of how to fix known bugs or to add wanted features, you are welcome to write it here.
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Telarius 2015 年 7 月 26 日 下午 1:16 
Very clever mod, I look forward to seeing it evolve over time. Fear the power of The Meat! From the Meatship to the Meatbase, there is so much meaty goodness!
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