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报告翻译问题








From my point of view, usually people get a mod once they've finished with the vanilla game. Namely, they've grinded the ♥♥♥♥ out the early game, multiple times with different factions.
By the time they get a mod, you'd usually prefer to have everything unlocked from the very start, so you can have fun with the big toys without needing to artificially grind to max out. The biggest fun in the game is when you go up against agents using the full palette of blocks to build anything you want, with the same limits the agents have.
That said, for this to work, all the main opposing factions need to also have the full palette of blocks and same balance standard applied to them. You can still have very distinct premade factions as in vanilla reassembly besides agents, simply by having them have their own color scheme and a pattern/preference of using certain blocks in a certain way.
Aside from that, a mod like this can be further expanded by including ideas from other mods for new weapons and blocks without being religious in sticking with vanilla parts only.