Reassembly

Reassembly

Reassembler
darkfire231 2016 年 2 月 16 日 上午 12:48
help with modding
I would like some help with modding even if its just tips or tricks.

I just got in to learning how to mod Reassembly and i'm having a hard time trying to figure out a lot of the material. If I could get some help that would be awesome doesn't matter id you a experience modded or a noob any help would be much appreciated
最后由 darkfire231 编辑于; 2016 年 2 月 20 日 下午 1:42
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darkfire231 2016 年 2 月 16 日 上午 12:52 
So far i got, my Mod to show up and have its own faction but the blocks that ive made in the Blocks.lua Arn't showing up (If i delete the Orginal blocks the game brakes).

Thank you for reading
最后由 darkfire231 编辑于; 2016 年 2 月 20 日 下午 1:43
Err0r77 2016 年 2 月 16 日 上午 1:25 
you must enter mod reassembly and click mod and there button green click and boom you maded!:steamsalty:
darkfire231 2016 年 2 月 20 日 下午 1:33 
Ive redid the mod, and learned a bit more feel free to look at my code to help other with modding Reassembly

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=626804681
Galenmacil  [开发者] 2016 年 4 月 5 日 下午 2:28 
Sorry it took time to answer. It appears Steam do not report new discussion to me automatically and I had not checked for a while...

Darkfire231: For a new faction blocks to be available you have to assign the blocks to a ship design and save said design into the "ships" folder of your mod using the "Sandbox" mode.

Failure to do so will result in block not showing as available. Can be a problem sometime if you want some blocks to be "upgradable" but locked by default. You can work around this problem using some ships design with more than 8000 P.
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