Men of War: Assault Squad 2

Men of War: Assault Squad 2

#valour (# v a l o u r)
Wild Beret 2018 年 12 月 26 日 上午 2:32
"ai" named units in editor how does this work?
I see sometimes there is "ai" in the name
最后由 Wild Beret 编辑于; 2018 年 12 月 26 日 上午 2:32
< >
正在显示第 1 - 6 条,共 6 条留言
Normand  [开发者] 2018 年 12 月 26 日 上午 3:04 
1.#valour is MP mod.

2.Units with '-ai' postfix in the name (trucks and cannons) have been created for AI players & for MP games.
These units can't be used in the GEM editor.

3.But you may use same unit without postfix '_ai' in the name.
Wild Beret 2018 年 12 月 26 日 上午 3:56 
oh I thought ai cannons would work as in the customizable skrimish and near soldiers would go to control them automatically
Wild Beret 2018 年 12 月 27 日 下午 4:25 
can I ask you few questions here about stuff from customizable missions 2 things which I want to implement in single mission when I play in editor
vakapad777 2018 年 12 月 28 日 上午 12:34 
Of its autocrewing and automedicing, there is a tutorial for both on youtube. He also didnt make costumizable skirmish, it was a submod he included in the core download.
Wild Beret 2018 年 12 月 28 日 下午 1:14 
do you know the name of the video on YT?
vakapad777 2019 年 4 月 12 日 下午 3:17 
Been a while, Steam didnt notify me, sorry. If you havn't found it yet: https://youtu.be/1auo18wW720
Autocrewing tutorial was made by the same guy, he has a bunch of other useful ones too.
< >
正在显示第 1 - 6 条,共 6 条留言
每页显示数: 1530 50