Space Engineers

Space Engineers

Helmet - 3D HUD and reflective glass
[Bug] Ghost images in First Person
I installed this mod because I thought it looked awesome, I had the HUD bars out of bounds bug, but I fixed that, Only for a new bug to appear.

I'm getting some form of ghost images or reflections that I shouldn't be getting appearing on my HUD. Some examples are:

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=433530145

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=433530257

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=433530390

I know it's the mod, because when I turned it off, those images went away. While this bug isn't too big, it can be incredibly distracting when you turn , as the images move in the opposite direction, causing you to see two different directions of movement at once. They also appear to change from time to time; the ghost images in the first shot isn't the one from the next two shots.

Edit: I was going through the Volume and Dampeners post, and found this screenshot that has the ghost images:

http://images.akamai.steamusercontent.com/ugc/44251225231851856/85CAE81D67032DD76E8328F748ACCE46C74ACD8C/

It seems that this is common. (This is the mod creator's screenshot of a planned(?) update, just FYI).
最后由 Your cousin, Throckmorton 编辑于; 2015 年 4 月 27 日 下午 10:05
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Digi  [开发者] 2015 年 4 月 28 日 上午 10:03 
It's the glass reflection, not sure why you'd think it's not intended.
Without it you'd just be looking out a black hole.

The only problem with it is that it's not entirely accurate, but I don't see why you'd need to focus on it anyway =) it's out of my power to improve the reflection regardless.
最后由 Digi 编辑于; 2015 年 4 月 28 日 上午 10:03
Your cousin, Throckmorton 2015 年 4 月 28 日 上午 11:45 
引用自 Digi
It's the glass reflection, not sure why you'd think it's not intended.
Without it you'd just be looking out a black hole.

The only problem with it is that it's not entirely accurate, but I don't see why you'd need to focus on it anyway =) it's out of my power to improve the reflection regardless.

Damn, it's not really that I want to focus on it, but since it moves opposite the direction you'd think it would move when you turn, it can get distracting.
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